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SimCity + SA-1: Performance with enhanced experience
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My Health - What happened? And what now?
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Importance of Emulation for Hardware Preservation - Part 1
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Race Drivin' SA-1: Two Years Release. Grab the FastROM version here!
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[PT-BR] Importância dos Emuladores para a Preservação de Hardware - Parte 2
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[PT-BR] Importância dos Emuladores para a Preservação de Hardware - Parte 1
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Happy 2023! What's the expectations for this year?
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New Contra III SA-1 Update - Now working on hardware
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New Gradius III and Super R-Type updates - Download here
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The state of SA-1 ROM Hacking - Part I - Game Conversions
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Looking for suggestions on Super Metroid SA-1
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Happy Holidays and Great 2022! It's time for a small 2021 restropective.
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Super Metroid Disassembly is 100% complete
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Status Update + Ideas for new Patreon content
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Progress Updates - Super Metroid SA-1, incoming Super FX games, next steps for widescreen games
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Poll: Is FastROM sufficient for U.N. Squadron?
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TEST NOW: U.N. Squadron (Area 88) with 3.58 MHz FastROM
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TEST NOW - Super Mario World Widescreen v1.10 - Now with 2:1 + 16:9 + 16:10 support
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Roadmap - July/2021
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Internal poll - what are you currently looking for?
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TEST NOW - Super Mario World Widescreen (16:9 + SA-1) - Beta v0.2
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TEST NOW - Super Mario World Widescreen Patch (16:9 + SA-1 Pack) - Beta v0.1
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The rare SA-1 cartridge just reached Brazil - but the government decided to tax it this time
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A Thank You Post. For Everything So Far!
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U.N. Squadron - Area 88 disassembly is 92.57% complete
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Super Mario World Widescreen - what's left to do?
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Brainstorm Time: all requests answered :)
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Brainstorm Time
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The SA-1 Demo cartridge has been dumped!
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Vitor's Laboratory Feedback Poll - May/2021
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Hype: the Super FX development cartridge package is on the way
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Roadmap - May 2021
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New early release - F-Zero + 3.58 MHz FastROM patch v1.0
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Star Fox: solving the throughput problem
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The throughput problem
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Introducing SA-1 Root add-ons: extras patches and changes for customizing your experience
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New early release - Axelay + 3.58 MHz FastROM Beta v0.2
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Roadmap - April 2021
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Widescreen Super Mario World. But... why?
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Which project should I work now?
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What if Race Drivin' SA-1 Root didn't use Delta Based Frame Correction?
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Race Drivin' Update
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Vitor's Feedback - Part 2
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Vitor's Laboratory Feedback Poll
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TEST NOW: Work In Progress SA-1 Race Drivin
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Race Drivin: the road for making games run smoother without making it too fast
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Requests Center - January/2021
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Project Super FX - It's time to push SNES to the limits
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SA-1 Pack v1.40 and MaxTile is here! But what things can still be done with SA-1 and SMW hacking?
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Introducing Patreon Tiers and Goals
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