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Next Getaway Vehicle
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Container Ships, Large Targets, Intel Teams - Devlog 04/08
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Early Access and the Future of Patreon
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Swag Bags, Attic Antics, and Character Customisation - Devlog 20/04
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Guards and Cameras, Tase Effects, Spectating - Devlog 21/03
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Rockets, KOs, Public Lobbies - Devlog 17/01
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Rewriting Everything, Keys, New Intel, Breaking Bad - Devlog 30/09
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Mission loading, locking up, stealing doors - Devlog 19/08
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Flatscreen Revamps, New Stores - Devlog 06/08
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Playtest 6 Post Mortem, Flatscreen Redesign - Devlog 27/07
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Covid, saving states, and playtest 6 - Devlog 18/07
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Bikes, VR Jumping, New Mall Varieties - Devlog 03/07
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Taking a cut, New Unity, Performance, and Daves - Devlog 19/06
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New Lobby, Getaways, and a cat - Devlog 10/06
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Non VR Improvements, Streaming?, Playtest Post Mortem - Devlog 02/06
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Playtest 5 now Live!
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VR Toolbelts, Boxes of Tech, Balls - Devlog 17/05
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Accidentally Exploiting Steam, Rooftop Adventures - Devlog 30/04
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A Mall is Born - Devlog 22/04
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Non VR Toolbelts and Axes - Devlog 07/04
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Windows, Axes, and Suspicious Toasters - Devlog 31/03
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Patron Poll! Next Level to be Added
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Level Selection and New Intel - Devlog 12/03
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Breaking Computers, Fixing Multiplayer - Devlog 04/03
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Fourth Public Alpha Playtest!
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