- If you are TIER 2 or MORE and you do not have my links, you can send me a message and I will send it to you! -
Highlights of the post include:
- "Description" of general activity of project N°115.
- All "wips" of the project + links.
- Summary of activities.
+ Preview Scenes (Images): new references and poses.
- Previous posts.
- Description:
After a long time and several people asking me about this project, I decided to do a new "Wip"... but before starting, I had to update all the models, pick up the script where I left off, and come up with something new.
As I mentioned above, the first thing was to edit/improve the armature and add "support" bone morphs that I use to better position certain bones when planning poses/animation, something I hadn't considered before.
Secondly, I took the opportunity to do something I had left pending, change the shaders and add clothing to each model. It turns out that the models I was using for the characters "Wyrm (black hair), Echidna (purple hair), and Dragon (blue hair)" were an edit someone made for the community, and they didn't have clothes. Much later, I found the creator and saw that each one did have clothing.
For "Kumiko (black hair with two ponytails)" model, which is an original character I created from another model, she now also has her own clothes. I did this previously (I already showed the result in a past "Sub-post").
So, from now on, all models will have clothes that match the script, as for example in the introduction scene.
On another note, I'll upload some things I haven't shown yet to the project's image folder, such as reference poses and other items.
Finally, since all of this has taken me quite a while, I haven't been able to decide what I'll do next. So, for my next post, the goal is to work on a new animation with all the models updated using my current methods. This could be a continuation of something already animated or a new pose.
- All "wips" of the project so far:
N°1 (v1.1 +sound): Mega | Drive
...
- Link of wips folder - (Tier 2): Mega | Drive
- Link, Preview of scenes - (images): Mega | Drive
- Summary of all activity:
Animation:
- In the process of "planning and creating a new script/animation": In progress...
+ Total animation: ??% (6100 frames - 03:23 min).
Models:
"Kumiko": v3.16.19 to 3.16.45
- Armature update:
+ Added new secondary/auxiliary bone: bones "Tor 2", "RL" & "RL Tor" and others.
- New morphs:
+ 纹 lower
+ 纹 upper
- shoes
- choker
- wristband
- headband
- lower bikini neko
- top bikini neko
- gloves neko
- socks neko
- maid frillgarter upper
- maid frillgarted lower
- choker neko
- bell neko
- sock white
waist up
waist down
waist forward
waist back
legs move x
legs move y
legs move z
- The base shaders were changed.
"Wyrm": v2.6 to 2.10
- Armature update:
+ Added new secondary/auxiliary bone: bones "Tor 2", "RL" & "RL Tor" and others.
- New morphs:
bra fix
nipple wide
nipple long
waist up
waist down
waist forward
waist back
+ feet up
legs move x
legs move y
legs move z
子宮【中身】
卵子消し
光る
- barrette
- headband
- pierce
- top
- top ornament
- ribbon
- bra
- glove
- panties
- skirt
- apron
- socks
- The base shaders were changed.
- The model now has a version with and without clothes.
"Echidna": v2.6 to 2.10
- Armature update:
+ Added new secondary/auxiliary bone: bones "Tor 2", "RL" & "RL Tor" and others.
- New morphs:
nipple fix outfit
nipple wide
nipple long
waist up
waist down
waist forward
waist back
+ feet up
legs move x
legs move y
legs move z
子宮【中身】
卵子消し
光る
- barrette
- top
- big ribbon
- ribbon
- lower
- long skirt
- The base shaders were changed.
- The model now has a version with and without clothes.
"Invisible Dragon": v2.6 to 2.9
- Armature update:
+ Added new secondary/auxiliary bone: bones "Tor 2", "RL" & "RL Tor" and others.
- New morphs:
nipple wide
nipple long
waist up
waist down
waist forward
waist back
+ feet up
legs move x
legs move y
legs move z
光る【紋章】
子宮【中身】
卵子消し
光る
- hairy
- outfit
- The base shaders were changed.
- The model now has a version with and without clothes.
"Rain": v2.18 to 2.20
- Armature update:
+ Added new secondary/auxiliary bone: bones "Tor 2", "RL" & "RL Tor" and others.
- New morphs:
- hand cuffs
+ pants
- panties
- panties laces
- shoes
waist up
waist down
waist forward
waist back
legs move x
legs move y
legs move z
- The base shaders were changed.
"Penis (Wyrm, Echidna & Invisible Dragon)": v2.9 to 2.12
- Armature update:
+ Added new secondary/auxiliary bone: "bones Tor".
+ Now the physics of the testicles have a bone to be able to rotate or move their base position.
- Now the testicles are lower.
- New morphs:
+ longer (bones)
- longer (bones)
+ ball down (bones)
- Slight changes were made to some materials.
- The base shaders were changed.
Preview Scenes (Images): Mega | Drive
- New reference image:
+ new pose "A".
+ new pose "B".
+ test pose for introduction scene.
+ New pose (in the planning stages).
- Previous posts about the project:
- Post N°1
- Post N°2
+ Sub-post "2c" (Kumiko Update)