Description:
A while ago, a friend gave me a model and little by little I tried to edit it so that it could be used in mmd:
- This is a model from the game "koikatsu" and this is a port for mmd.
- Version 1.0.
- Provisional physics were made.
Info:
- Blender was used to make the port and then PMX for editing for MMD.
- 02/01/2025: v0.25
- 28/01/2025: v1.0 (latest version)
Download (v0.25): Mediafire
Download (v1.0): Mediafire (NEW!)
- You will find the file as: "Paimon v0.44"
Some images:
Update history:
Paimon (v1.0): -28/01/2025-
- The correct texture was loaded into the eyebrows.
- Improvements were made to how the eyes work, now the white texture of the eye sockets no longer bleeds through:
+ The shape of the eye sockets was modified.
+ The eye bones were slightly repositioned.
- Bone twits were added to the arms and forearms.
- Hair physics were made.
+ Bones were added for each strip of hair.
+ Weighting was made on each hair bone.
+ The first configuration of bodies and joints for the hair physics was made.
- Bugs were found in the mesh, the model has several cuts in different parts of the body.
+ A cut in the neck area was fixed.
- A blush texture from another model was added.
+ added new morphs:
+ + blush
+ + heart
+ + heart size
+ - eye size
- Reduced model scale.
- Obtained version 1.0 of the model.
Paimon (v0.25): -02/01/2025-
- Blender and pmx were used for the port.
- Unweighted bones were removed, from 1028 bones (version 0.1) to 193 bones (version 0.25).
- Parameters of all materials were changed and a "sphere texture" from another model was assigned.
- Most of the bones were translated into Japanese and later into English.
- A morph was added to expand the shoulder area.
- The names of all morphs were shortened.
- The base pose was changed from "T" to "A".
- The first version of physics was made.