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Model: Paimon (v1.0)

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Model: Paimon (v1.0)
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DESCRIPTION

Description:

A while ago, a friend gave me a model and little by little I tried to edit it so that it could be used in mmd:


- This is a model from the game "koikatsu" and this is a port for mmd.

- Version 1.0.

- Provisional physics were made.


Info:

- Blender was used to make the port and then PMX for editing for MMD.


- 02/01/2025: v0.25

- 28/01/2025: v1.0 (latest version)


Download (v0.25): Mediafire

Download (v1.0): Mediafire (NEW!)


- You will find the file as: "Paimon v0.44"


Some images:


Update history:


Paimon (v1.0): -28/01/2025-

- The correct texture was loaded into the eyebrows.

- Improvements were made to how the eyes work, now the white texture of the eye sockets no longer bleeds through:

+ The shape of the eye sockets was modified.

+ The eye bones were slightly repositioned.

- Bone twits were added to the arms and forearms.

- Hair physics were made.

+ Bones were added for each strip of hair.

+ Weighting was made on each hair bone.

+ The first configuration of bodies and joints for the hair physics was made.

- Bugs were found in the mesh, the model has several cuts in different parts of the body.

+ A cut in the neck area was fixed.

- A blush texture from another model was added.

+ added new morphs:

+ + blush

+ + heart

+ + heart size

+ - eye size

- Reduced model scale.

- Obtained version 1.0 of the model.


Paimon (v0.25): -02/01/2025-

- Blender and pmx were used for the port.

- Unweighted bones were removed, from 1028 bones (version 0.1) to 193 bones (version 0.25).

- Parameters of all materials were changed and a "sphere texture" from another model was assigned.

- Most of the bones were translated into Japanese and later into English.

- A morph was added to expand the shoulder area.

- The names of all morphs were shortened.

- The base pose was changed from "T" to "A".

- The first version of physics was made.

F2D PIXIV FANBOX 498 favs
VIEWS1
FILES3 files
POSTEDJan 5, 2025
ARCHIVEDJan 4, 2025