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[DL] Edge Stitcher

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[DL] Edge Stitcher
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DESCRIPTION

A geometry node modifier utility for easily adding stitches or any other object along mesh edges.


- Scale, rotation and location is derived from the custom stitch object along with the shader material and UV maps.

- Indenting the edges also available.

- Internally does a subdivision surface operation for getting smooth placement of the stitches. Using a subdivision surface modifier (set to thew same level) after this geometry nodes modifier is recommended for exact results.

- Stitches can bend around corners. (Slight inaccuracy when using a circular selection of edges at the start / end points of the selection.)


Instructions:

- Append Edge Stitcher node group to your project.

- Add this geometry nodes modifier to your object, optionally before a subdivision modifier.

- Add Vertex Groups to your mesh with the same names as defined in the modifier's panel. (By default, 'Single Stitches' and 'Double Stitches'.)

- Switch to Edit Mode on your object and assign edges to your vertex groups.

- Play with the values in the modifier's panel.

- Make sure to use simple objects as your custom stitches or performance will suffer.

- You can apply the modifier to permanently add the stitches. You can select them again with the same vertex groups. (Use face selection mode.)

- Using individually named UV maps for applying the modifier is recommended so you can use a single shader material with separate UV maps later.


(Available in the Utilities folder in the cloud drive for Advanced tier members.)



Finathai PIXIV FANBOX 193 favs
VIEWS1
FILES5 files
POSTEDNov 30, 2025
ARCHIVEDJun 10, 2026