hey lads! here's what's cookin
- changed how the new test level looks
- adjusted lightings to accommodate new test level
- changed textures on props like tables, chairs
- changed models of beds
- beds sharp edges now are hidden below the bed, only some beds with broken frames below works
- changed holding cell doors, it's possible to peek outside or inside
- adjusted hearing of hostile NPCs
- adjusted loudness of noise made by walking and sprinting both while bound and free
- adjusted speed of prone move and turn speed while legs is not bound, no changes made if legs is bound
*gameplay features and story are currently in development and not final, existing gameplay and story are subject to change and might not represent further prototypes
New map Designed by @KnotZe
BUILD LINK
https://shirou01.itch.io/boundproject-citizen-pw-29q0he891fh9
Password is in the comments
Video Preview
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-41-1-1254400794
Voices shoutout to
- Voice 1 shoutout to @QuetzalYVerde, https://quetzalyverde.carrd.co/
- Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/
- Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr
- Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox
- Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre
- Voice 6 shoutout to @Eve_Austyn, https://www.erin-kress-vo.com/
- Voice 7 shoutout to @Jaime, https://www.thevoiceactingnerd.com/
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
other redirects at