hey lads! one devlog before we're shifting to alpha
- added holdable prop
- only 2 types available right now, screwdriver and box cutter, one works for tape and rope, the other one works for rope and straps
- to pick up holdable prop, simply the same as looting item, but instead of putting it into inventory, it will replace weapon on the right hand
- changing weapon while holding holdable prop will drop the prop
- holdable prop only works for restraints below lvl 3, this mechanic will be change in the future so this is a temporary one
- static props for now dont work for restraints at lvl 2, this will be changed later on as some gimmicks might be changed
- changes to overall distribution of loots in the map
- tweaked jump height on bound legs
- adjusted tutorial messages
- fashion slot saves now doesn't get reset
*gameplay features and story are currently in development and not final, existing gameplay and story are subject to change and might not represent further prototypes
New map Designed by @KnotZe
BUILD LINK
https://shirou01.itch.io/boundproject-guest-builds-h201he80r1h80he
Password is in the comments
Video Preview
https://www.deviantart.com/ryuu01/art/1281663815?action=published
Voices shoutout to
- Voice 1 shoutout to @QuetzalYVerde, https://quetzalyverde.carrd.co/
- Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/
- Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr
- Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox
- Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre
- Voice 6 shoutout to @Eve_Austyn, https://www.erin-kress-vo.com/
- Voice 7 shoutout to @Jaime, https://www.thevoiceactingnerd.com/
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
other redirects at