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BoundProject Devlog 27

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BoundProject Devlog 27
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hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha

- Temporary Security system is added

- security level will increase every time player gets send back to cell by being captured by head guard, armed guard or dominant

- added temporary Bail out system

- bail out button will give player the option to "reset" the game with selected security level (selecting sec level will be removed in the future)

- bail out will spawn the player back to cell (for now) with all restraints broken, basicly a safeword

- changes to head guard patrol path

- box prop distribution

BUILD LINK

https://shirou01.itch.io/boundproject-guest-builds-h201he80r1h80he

Password 2GT9GQI7

Video Showcase at DeviantArt

https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-27-1080611595

Voices shoutout to

- Voice 1 shoutout to @QuetzalyVerde, https://quetzalyverde.carrd.co/

- Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/

- Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr

- Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox

- Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre

- Voice 6 shoutout to @Rhaena, https://www.erin-kress-vo.com/

here's what's the minimum spec

- CPU | intel(R) Core (TM) i5-9400F 2.90GHz

- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)

- 16 Gb of RAM

other mandatory softwares

- visual studio 2019

- latest .NET framework

- DirectX runtime

- DX12 available

- latest driver existing

other redirects at

https://boundproject.carrd.co/

have a nice and tidy day lads, cheers =D

ryuu01 PIXIV FANBOX 157 favs
VIEWS1
FILES5 files
POSTEDAug 1, 2024
ARCHIVEDJun 10, 2026