hey lads! em i'd say we've reached alpha development, but for those who think this is still very rough, well it is lmao
and yes, Happy New Year lads
- player can now have checkpoint after getting to room with blue colored card key
- when player get their checkpoint, player no longer spawns in cell but in safe room
- if player is captured at any point, checkpoint should be reverted and spawn back to cell
- there's a keycard in the cell in order to test the green colored key card
BUILD LINK
https://shirou01.itch.io/boundproject-guest-builds-h201he80r1h80he
password is 9U2GH39Z
Video Preview
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-32-1140227509
Voices shoutout to
- Voice 1 shoutout to @QuetzalYVerde, https://quetzalyverde.carrd.co/
- Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/
- Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr
- Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox
- Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre
- Voice 6 shoutout to @Rhaena, https://www.erin-kress-vo.com/
- Voice 7 shoutout to @Jaime, https://www.thevoiceactingnerd.com/
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
other redirects at
https://boundproject.carrd.co/
have a nice and tidy day lads, cheers =D