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SpyBreak: Final update

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SpyBreak: Final update
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DESCRIPTION

After a long month, Spybreak is now complete as it can be, and now available to download for all:

SpyBreak_Win_1.5


SpyBreak_Mac_1.5



(Full Moon Supporters have an extra treat here)


So now that this project is complete and so I can move on to my next minigame idea (a much smaller one) as well as Pearly-Salon.

Tho I will try to pace the content between making content here and real life stuffs, so I dont burn myself too soon.


Tho I will appreciate any feedback for any bugs that I may missed, so i can fix it here.

List of changes and updates (that I can remember)

- Updated the maps

- New Shop area as well as some new items

- New items means some new actions

- Fixed some bugs I know of (graphics that stuck, etc)

- Some new graphical assets on the prisoner + updated lines

- Updated portraits for the player and some NPCs (altho off model for the lulz)

- New character than can reset prisoner's mind

Quick Fixes (12/8/2024)

- Cancel option for Work or Rest fixed, prevent infinity loop

- Skintone on sprite now matching when hair is over 8

- Show money in hand before confirm purchase

Quick Fixes (15/8/2024)

- Adjusted furniture placements for mouse users convenience

- Minor NPC adjustment

- Fixed mismatched body tone

- Adjusted the price for end-gamereset therapy

Ver 1.5 Fixes (25/8/2024)

- Added delays for button clicks so the actions wont stack from overclicking

(I'm an idiot who just figured out to resolved this)

- Slight UI changes

- Eyebrows growth phase

- Furniture rearranged



Now there's a bed and a couch

A more visual looking shop, or rather more like the hideout's storeroom


These are not real people, just thought its funny to use realistic portraits here.

Disclaimer: I used AI for this nonsense portrait, with some edits and some redrawing on it

(I originally about to use stock images). I wont be doing this for my more serious project (i.e: Pearly Salon)



Pearly_Moon PIXIV FANBOX 28 favs
VIEWS1
FILES6 files
POSTEDAug 13, 2024
ARCHIVEDJun 10, 2026