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DSS v0.8.4 coming soon & Patch notes

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DSS v0.8.4 coming soon & Patch notes
DESCRIPTION

This update primarily focuses on bug fixes and improvements. It also promises significant improvements in optimization performance. While optimization was a low priority, I've noticed that many people are experiencing performance issues. So, I've been experimenting with various solutions, and I hope they'll work for you.


Characters

- Added characters (Kanako, Kanako Swimsuit, Fubuki Swimsuit).

- Resetting a character now restores HP by body part, preventing permanent strength loss.

- Reduced arm bending issues.

- Added and improved facial expressions (mid-stun).

- Adjusted the strength of the basic character's self-shadow.

- Improved responsiveness when ragdolled by a hit.

- Fixed a bug where character rotation motion was maintained even when assigned to a device.

- Applying damping values ​​based on the target angle of the ragdoll body part allows for more dynamic movement.

- Strength is now applied more normally when swimming.

- Adjusted buoyancy by character body part.

- Fixed an issue where the physics of the face and hands would bounce when a character covered their mouth underwater.

- Fixed a bug where breathing and stomach contraction motions were not applied to imported models.

- Added an option to set the leg spacing for the "Fem" standing character motion.

- Removed unnecessary spring bones from dummy characters.

- Added walking type to the character information save list.

- Added a feature to modify character movement speed.

- Added a feature to adjust the strength of the character's stomach contraction.

- Added a feature to modify the character's mouth position.


Devices

- Changed the neck rope to be more securely fixed.

- Fixed a bug where the limb position options for water restraints were not functioning properly.

- Reduced physics popping issues for devices when assigning characters.

- Added one underwater device type (Restraint Cylinder).

- Added height adjustment for the Iron Ball device attachment location.

- Added angle adjustment for the Ziptie device.


Tools

- Added Taser Gun to the Weapon tool.


UI

- Scrollable object creation UI.

- Improved character information UI (status, collision).

- Fixed an issue where buttons were being pressed with the spacebar in unintended situations.

- Provided more detailed log information when character importing failed.


Others

- Optimized performance improved by approximately 20-30%. When using the "Vsync" option, caution is required depending on the user's driver settings.

- Apply physics materials with different friction for each surface.

heazhan PIXIV FANBOX 74 favs
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POSTEDAug 26, 2025
ARCHIVEDJun 10, 2026