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Ver2公開から数日が経過しましたが、幾つか不具合が見られましたので纏めます。

もしここの記載されていない不具合を見つけましたら、コメント欄にて共有願います。


1.MAX闇慟哭から「やつかはぎ」への追加入力が出来ない。

2.Muryo氏のBirdieにて以下エラーが出た(報告はあったけど、どの技か分からない)

"State machine stuck in loop (stopped after 2500 loops): 3100001 for Birdie

Check your states for infinite ChangeState loops."

まだ自分ではその状況を見れてないので、どうしたものかと。。

3.キャラセレクト時の小ポートレートの入れ忘れ。

4.不具合というほどではないですが、キャラクター名が試験用のまま



1.に関しては"Schlussel.cmd.txt"を開き、”YATSUKAHAGI"で検索。

;やつかはぎ

[State -1, YATSUKAHAGI]

type = ChangeState

value = 3310

triggerall = var(59)<=0

triggerall = command = "やつかはぎ"

triggerall = power >= 1000

trigger1 = stateno = 3210 && AnimElemtime(3) > 80 && AnimElemtime(4) < 0


最後の行を以下のように書き換える事で技が使えるようになります。

trigger1 = stateno = 3210 && AnimElemTime(6) > 0 && AnimElemTime(39) < 0


まだ不具合が隠れているかもしれませんので、来週末まで様子を見ようかと思います。修正データは18日(日曜日)の夜頃に投稿予定です。




Several days have passed since Ver.2 was released, and a few issues have been found, so I’m summarizing them here.

If you discover any bugs not listed below, please share them in the comments section.


1.It is not possible to perform the follow-up input from "MAX Yami Dokoku" to “Yatsukahagi.”


2.The following error occurred with Muryo’s Birdie (there was a report, but it’s unclear which move caused it):

"State machine stuck in loop (stopped after 2500 loops): 3100001 for Birdie

Check your states for infinite ChangeState loops."

I haven’t been able to reproduce this situation myself yet, so I’m not sure how to address it.


3.The small portrait for the character select screen was forgotten.


4.Not really a bug, but the character name is still the test name.



Regarding issue 1, open "Schlussel.cmd.txt" and search for “YATSUKAHAGI”.


; やつかはぎ

[State -1, YATSUKAHAGI]

type = ChangeState

value = 3310

triggerall = var(59)<=0

triggerall = command = "やつかはぎ"

triggerall = power >= 1000

trigger1 = stateno = 3210 && AnimElemtime(3) > 80 && AnimElemtime(4) < 0


By rewriting the last line as shown below, the move will become usable:

trigger1 = stateno = 3210 && AnimElemTime(6) > 0 && AnimElemTime(39) < 0


There may still be other hidden issues, so I plan to keep an eye on things until next weekend.The fixed data is scheduled to be uploaded around the evening of Sunday the 18th.

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POSTEDJan 6, 2026
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