Dev Diary 117
Hello all, TD here, coming at you with the ACTUAL last developer diary of this cycle.
Writing finished last week, images earlier this week.
The final count ended up thus: 2,241 statics, 172 animations, and 51,014 words.
That works out to 226 images, 2 animations, and 1,980 words added to the project since our report 2 weeks ago – although, most of that was done inside of a week. GIL was really hauling ass.
Kinda of a weird final count. Waaaaaaaaaaaaay more animations than any other single update, but the image and word count are a little light.
No official release announcement yet, but our intent is to at least get Ch4Up7 out to the CLUB OWNER tier this month, and since we like to release on Fridays, that means either the 24th or the 31st.
The 31st is further away then we’d like, but it’s the most likely date unless we call an audible and break from the weekend release plan. It will at the very least give us more time to polish, as we like to give our proofers inside of a week to find the (literally) hundreds and hundreds of typos that get squashed every cycle. And, in the mean time, GIL is squeezing in more prologue reshoots like he did for the last few updates while he has nothing to do. At this rate, the entire prologue should be redone probably about the same time as the game itself is completed, lol.
So, anyway, we’ll make the official decision and schedule announcement sometime next week, but consider this a sort of soft announcement that the end is nigh – club owners sometime at end of July, then it trickles down through the tiers for a public release early August.
Thank you all for your patience and please look forward to it.