Matte Replacements | Update v1.31.1

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Matte Replacements | Update v1.31.1
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DESCRIPTION

Breathe Life into Your Worlds! Transform your game

This mod replaces the 2D scenery with 3D landscapes, giving your worlds depth, dimension, and a more open feel.

Base Game & Seasons Compatible

Installation: 

  • Extract the file into your Mods folder (REMOVE OLDER VERSIONS)

Highly Recommended Mods:

v1.31.1

  • Fixed a DX11 Texture Issue

  • Other minor fixes

v1.31

  • Added replacements for Enchanted By Nature

v1.30.1

  • Fixed an issue where 3 squares would be visible near a lot in Moonwood Mill

  • Now the files for the clouds will be a separated optional file, so you can use custom cloud replacements without issues

v1.30

  • A Visual Overhaul, Updating the majority of the backdrops and giving them a refreshed look!

v1.29

  • Added replacements for the Businesses & Hobbies

v1.28.1.1

  • Fixed an issue where the roads in the matteSO_Backdrop_01 replacement were flashing red (thanks to Boldenbeau on Patreon for letting me know about this issue!)

v1.28.1

  • Fixed an issue where the matteGCW_Backdrop_Hills_01 replacement would be floating above the world when loading into a lot in Willow Creek or Newcrest

  • Overhauled visuals for EP04_Island_01_matteCoastal_01 & EP04_Coastal_01_matte_02

  • Lowered Polygons on some backdrops

  • Changes to the matteEP03_Fashion_01 replacement

  • Minor changes to the matte_ep07_resortIsland_01 replacement

v1.28

  • Added Replacements for Ravenwood

  • Removed placeholder meshes on a Base Game backdrop replacement

  • Lowered polygon count on some replacements for improved performance

v1.27.3

  • Updated visuals for EP04_Island_01_matteCoastal

  • Updated matteSO_Backdrop

  • Lowered polygon count on some replacements for improved performance

v1.27.2

  • Updates to replacements EP04_Island_01_matteCoastal, matte_GP11_Mountain_Inland & MatteGP11_mountainCoastal

  • Fixed a Dx11 Texture issue and minor changes to Matte_EP08

  • Updated Model for matte_EP08_Backdrop_Valley & matte_EP06_HollywoodHills

  • Lowered polygon count on some replacements for improved performance

v1.27.1

  • Updated the mesh of the matteEP16_CityHills

  • Visual Updates to the matteGCW_Backdrop_Hills & matteSO_Backdrop replacements

  • Updated water texture for matteEP02_oldTown replacement

v1.27

  • Added Replacements for Ciudad Enamorada

v1.26.2

  • This update fixes an issue where there would be red flashes on some backdrops

  • Lowered polygon count on some replacements for improved performance

  • Updated Models and textures for some backdrops on different worlds

v1.26.1

  • Fixed an issue where textures for the Base Game & City Living backdrop buildings would appear missing (aka purple with question marks) on DirectX11

  • Lowered polygon count on some replacements for improved performance

  • Updated Models and textures for some backdrops on different worlds

v1.26

  • This update adds even more trees on majority of the backdrops, from Pines, to Maple trees, the update makes the existing replacements feel more rich in vegetation than older versions!

  • Lowered polygon count on some replacements for improved performance

  • Updated Model for the matte_EP11_hills replacement

v1.25.5

  • Fixed an issue where the tree textures wouldn't show up on the matte_EP11_hills_01 replacement

  • New model and textures for the matte_ep07_naturalIsland_01 replacement, fixing an alpha issue with the previous replacement

  • Lowered polygon count on some replacements for improved performance

  • Visual enhancements for the matteGCW_Backdrop_City_01 replacement

v1.25.4

  • Updated models and textures for:

    • matteGP01_Backdrop_Hills_01

    • matteGP01_Backdrop_Hills_02

    • matteGP01_Backdrop_Hills_03

v1.25.3

  • Updated models and textures for:

    • matteEP02_oldTown_01

    • matteEP02_rural_01_Mountain_01

    • matteEP02_Island_04

    • matteEP02_MountainRange_01

    • matteEP02_Island_01

    • matteEP02_Island_02

    • matte_ep07_resortIsland_01

v1.25.2

  • Lowered Polygons on some backdrops for better performance

  • Visual improvements on the matteEP02_oldTown replacement

v1.25.1

  • Lowered Polygons on some backdrops for better performance

  • Visual improvements on some City Living replacements

  • Improved snow texture for the matte_EP09_InnerCity replacement

v1.25

  • Added Replacements for Jungle Adventure

  • Replaced the EP04_Coastal_01_matte_01 backdrop

  • Updated the matte_EP12hillsTileable_01 backdrop replacements to have more trees

  • Minor changes to the matteGCW_Backdrop_Hills_01 such as extra trees & additive lights

v1.24

  • Added Replacements for Tomarang

  • Updated model & textures for the EP04_Coastal_01_matte replacement

v1.23

  • Added Replacements for Evergreen Harbor

v1.22.1

  • Added Replacements for Copperdale

  • New Mountain Meshes for select backdrops

  • Added Additive Lights to the matte_EP06_CelebrityBlvd_01 replacement, now the simlish Hollywood sign will be visible during the night!

  • Lowered mod size by around 200MB

  • Replaced a base game backdrop (matteGDGW_shellBackdrop)

v1.21

  • Added Replacements for Henford-on-Bagley

  • Updated model for matte_EP06_HollywoodHills_01

v1.20

  • Added replacements for San Sequoia

  • Added extra details on some replacements

  • Minor changes on the Discover University replacements

v1.19

  • Added Replacements for Britechester

  • Fixed a texture issue where the replacement for matteEP03_ArtsQuarter_01_panorama_01 would look messed up during Winter & Fall Seasons

  • Clouds in Sulani will now be visible (This wasn't being caused by the mod, just decided to fix it)

v1.18

  • Added Replacements for Chestnut Ridge.

  • Fixed an issue where one of the backdrops in Evergreen Harbor would be completely black.

v1.17

  • Added replacements for Snowy Escape

  • New models & textures for matteGCW_Backdrop_Hills_01 & matteSO_Backdrop_01

  • Lowered mod size by 90MB

v1.16

  • Added Replacements for Moonwood Mill

  • Lowered Mod file size

v1.15

  • Added replacements for StrangerVille

  • Minor changes to the mountains in Windenburg

  • Minor changes to the Backdrop mountains in Oasis Springs

v1.14

  • Added replacements for Tartosa

  • Replaced Windenburg's old replacements with completely new ones

v1.13.1

  • This update adresses some issues in the 1.13 [City Living Update]

  • Fixed an issue where there would be a texture & mesh bug in the Uptown and MyShuno Meadows areas

  • Minor changes in the Fashion District backdrop

  • Improved textures and bigger size for the 3D Uptown backdrop in the MyShuno Meadows area

v1.13

  • Added Replacements for San Myshuno

  • Updated Model for Bedrock Strait

v1.12

  • Added Replacements for Sixam & FutureSim Labs

v1.11

  • Added a 3D replacement for the Base Game 2D Rocks

  • Lowered polygon count in some models

v1.10

  • New Meshes for Base Game & Outdoor Retreat

  • Added replacements for the rest of Del Sol Valley

  • Very minor changes to Brindleton Bay' replacements

v1.09

  • Added replacements for Brindleton Bay

v1.08

  • Added Replacements for Sulani

v1.07

  • Added a replacement for Windslar in Windenburg

  • Minor changes on the city skyline mesh

v1.06

  • Lowered the amount of vertices in some models

v1.05

  • Added a Replacement for Olde Platz In Windenburg (Get Together)

  • Updated model for the Buildings Skyline

  • Very Minor changes

v1.04

  • Updated models & Textures for Bedrock Strait in Oasis Springs

  • Altered more cloud meshes, so that they won't clip through the backdrops

v1.03

  • Improved Texture & model for the Buildings skyline

  • Altered cloud mesh, so the clouds won't clip through the Backdrops

v1.02

  • Updated Model & textures for "The Pinnacles"

  • Added Replacements for Granite Falls

  • Some extra minor additions for Willow Creek & Newcrest

v1.01

  • Updated for Get Famous

  • Improved Model for Oasis Springs

Simsiboy PATREON 14 favs
VIEWS1
FILES6 files
POSTEDAug 26, 2025
ARCHIVEDJun 10, 2026