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Ultimate Syndicate 2.0 Big Update

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Ultimate Syndicate 2.0 Big Update
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DESCRIPTION

Hi guys!

What started as a small fix turned out to be a big update for Assassin's Creed Syndicate.

Check it out!

This modpack contains two reshade presets, a shader toggler to turn off in-game fog and special effects (optional), a LUT image file and the shaders for the ray tracing preset.

ATTENTION: For the best experience (RT+no fog) in-game FXAA should be used, other AA methods will produce bugs.

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## RESHADE INSTALL ##

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1. Download the latest Add-ons version of ReShade from here: "https://reshade.me". If the game crashes or expereience bugs, try other versions.

2. Install ALL the shaders by clicking twice on the "Check/Uncheck all" button.

3. Do NOT install any add-ons from the setup, finish the install.

4. Unzip my modpack and copy the "reshade-shaders" folder, the two shadertoggler files and the two preset files (UltS_2.0.ini,...) into your main game folder where is your ACS.exe is located.

5. Launch the game and press "Home" to bring up the Reshade interface, you can Skip Tutorial.

6. Choose the preset in the upper bar on the interface then press "Select".

7. Optional: If you don't see a difference or looks weird, you have to set the depth buffer in reshade "Preprocessor definitions". (check picture: preset_depth.jpg)

8. I recommend binding a toggle key to quickly turn on/off the preset. You can set this in the Settings tab. (PageUp for me)

9. Check the attached pictures how your reshade should look like.

10. You can change the preset effects according to your liking.

MAKE SURE YOU ALWAYS SELECT THE LATEST UPDATED PRESET!

Feel free to ask any question on Patreon, will try my best to answer them ASAP.

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## PRESETS AND TURNING OFF FOG/EFFECTS ##

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The "RT" version uses CompleteRT ray tracing which I included in the reshade-shaders folder, the other preset doesn't use ray tracing.

Expect performance hit for the RT version, although you can optimalize it by reducing the RT quality to gain some performance.

The two shadertoggler is used to turn off HUD and ingame effects for immersion: character outlines etc. but the most important for my mod is the removal of the permanent fog.

You will find two pictures in the @pictures folder: the first is the preset and the Depth settings.

FXAA ingame antialiasing is strongly recommended for RT and No-fog.

Ray tracing wont work with MSAA sadly.

The first picture "preset_depth" shows the proper setting of depth, the second picture shows the Shadertoggler addon which controls the ingame effects and HUD.

The final effect on the list is FOG/MIST. I set it automatically turned off every time you launch the game, which is intended for my mod.

You can turn it on/off any time with the Caps Lock key.

Other effects can be turned on/off with the "End" key.

You can configure these hotkeys by editing the ShaderToggler.ini file.

Ultimate Graphics PATREON 9 favs
VIEWS1
FILES4 files
POSTEDMar 19, 2026
ARCHIVEDMar 19, 2026