Happy Friday!
Changelog:
Replaced 150+ animations
All scenarios rewritten to match the new Goblin main character
The Princess now has a more spoiled, bratty personality and reacts differently to the MC
New stat added: Wickedness, with a dedicated talent tree coming later in the game
The Mischief Button, a new interactive mechanic, becomes available at specific times or events.
Transitions between animations now work as intended, no more black flickers caused by the latest hotfix.
Patreon Release:
VIP - 23rd May Available Here
Diamond - 23rd May Available Here
Platinum - 24th May Available Here
Gold - 26th May Available Here
Silver - 30th May Available Here
Bronze - 2nd June Available Here
Public Release:
Princess in the Tower II [0.1.3 Alpha] is now Public! Available Here