I've had an idea for an LCG for the past couple of months (ever since I was on a train with a couple friends of mine heading up to NYC to celebrate their birthday and I was complaining about a TTRPG that uses cards in a way that I felt could be a lot more compelling, and I started pitching how I would go about implementing / representing those mechanics) and while I don't really have time to actually put together a whole LCG to test this out, I wanted to at the very least record my ideas for posterity, so that if I ever did have the impulse to actually finish the damn thing, I could. Here it is! This is potentially interesting to people who want to be tormented by a really cool-sounding card game they may never get to play, or people who wonder what skeletons and pitches end up looking like when being drafted up.
If you read this and it inspires you to make your own project that maybe borrows an element or two from this, cool! Go nuts! Please don't use this as a blueprint to make your own thing.