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Seven Part Pact 3.25.05 Update

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Hi all, there's a new update to Seven-Part Pact. It's available for Rapscallions and Tatterdemalions at this link. I know I say this every time I finish an update, but I think this may be the last one for a while. I've got a lot of shit I'm working on (I'm hoping to share a board game I've been working on, and also more from the Wanderhome expansion!) and I need a goddamn break from Wizards. Anyway, I hope you enjoy.

Draft 3.25.05:

  • Various small tweaks all over the place.

  • Added instructions on when to look to the Age. 

  • Brought some stuff back that I removed (Ghoul-Callers, Lore on Magic, rules for Travel).

  • Added Twists to the Faustian's Domain. 

  • Finally actually added Innovations to the Sorcerer's Codex.

  • Rewrote the Laws of Magic for the Sorcerer's Codex.

  • Reworked Sage's Domain Game, added rules for Calamity and Extinction.

  • Added Wicker-Ways and rules for Doorways to the Sage.

  • Realized Apotropaism had outdated spells in the Grimoire, went in and fixed that.

  • Removed Demonology, Creation of Arcane Texts from Grimoire.

  • Added Spells: Awaken The Slumbering Kings, Creation of Arcane Tools, and Vassalage to Grimoire.

  • Rewrote Creation of Doorways.

Jay Dragon (& Friends) PATREON 2 favs
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POSTEDApr 30, 2025
ARCHIVEDJun 10, 2026