Hi all, there's a new update to Seven-Part Pact. It's available for Rapscallions and Tatterdemalions at this link. I know I say this every time I finish an update, but I think this may be the last one for a while. I've got a lot of shit I'm working on (I'm hoping to share a board game I've been working on, and also more from the Wanderhome expansion!) and I need a goddamn break from Wizards. Anyway, I hope you enjoy.
Draft 3.25.05:
Various small tweaks all over the place.
Added instructions on when to look to the Age.
Brought some stuff back that I removed (Ghoul-Callers, Lore on Magic, rules for Travel).
Added Twists to the Faustian's Domain.
Finally actually added Innovations to the Sorcerer's Codex.
Rewrote the Laws of Magic for the Sorcerer's Codex.
Reworked Sage's Domain Game, added rules for Calamity and Extinction.
Added Wicker-Ways and rules for Doorways to the Sage.
Realized Apotropaism had outdated spells in the Grimoire, went in and fixed that.
Removed Demonology, Creation of Arcane Texts from Grimoire.
Added Spells: Awaken The Slumbering Kings, Creation of Arcane Tools, and Vassalage to Grimoire.
Rewrote Creation of Doorways.