Greetings dear humans!
The long awaited collab update has landed! So as you've probably noticed the 3.4 version of the game wasn't so kind with our mods : once again XXMI and WWMI were put in a difficult position and lost their footing. Near the end of the day our softwares then received a quick fix although this one is sadly not perfect.Until Lucilla lands I'll try to see if there is a way to fix or improve stuff further on my side. First there are the 2 rover cases : Those are sadly NOT (only) hash replacements. Kuro devs heavily edited shapekeys (mostly those related to face expressions). To fix that properly I'll have to adapt my original blender files and redefine everything on those (M/F) rover mods. It's very annoying from a mod creator pov as you must re-build and export everything again (and re-code toggles). If you were to use popular hash fixing .exe despite my warning here (like Moonholder's, Woju's, etc.) you will be left with mods that seem functional at first sight but not so much when stressed into facial animations or cinematics.I've also noticed a few mods struggle a bit more than others (for instance Hiyuki with her modded weapons included). I'll try to find some time to investigate and see if there are solutions.
Lastly my next plan is to focus Lucilla first. She stands as a very precious unit for all accounts and I will do my best to "Radiant" her the epic way! As for the collab, don't worry, I won't skip on them. I'm a big fan of cyberpunk 2077 and I want something special even if it means something less complex than usual. Because things is : I will quickly run out of modding time during this 3.4. One full-quality Radiant mod easily takes 2 weeks of sweat and you can see math won't add up. I don't want to rush them either so I'll probably fiddle them on the long run as side-projects. I was thinking about giving Lucy and Rebecca new outfit hair/eye/colors, giving lucy a permanent no-jacket option if I can, etc.
In any case I'll try to keep you updated! Cheers.