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Lustiest Lair: Expanded v1.78 Test Release (Ancestor Tier Early Access)

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DESCRIPTION

The Bound in Brass Update

Changes:

Added audio for Dollmaid skills and camping skills.

Added audio for the following enemies: Maiden, Marionette, Spectre, Portalgeist, Weaver, Puppetmaster, Broken Puppetmaster, Dancer.

Added audio for Workshop curios.

Added audio for Workshop traps.

Added music for the Dancer boss fight.

Dollmaid's 'Stitch Up' ability has had it's maximum healing range reduced by 2 at all levels (Level 1: 2-6 -> 2-4, Level 2: 3-7 -> 3-5, Level 3: 4-8 -> 4-6, Level 4: 5-0 -> 5-7, Level 5: 6-10 -> 6-8)

Dollmaid's 'Stitch Up' ability now grants a heroine restoration for 2 to 3 turns depending on level. This is a significant buff, as restoration is more likely to crit and restore stress, can counteract DoTs, and can prevent deaths door procs on turn start. Is it OP? Maybe, but Dollmaid's stich up ability was kind of boring before.

Added a new keyword to the game: Free Action. This is used by abilities that don't take up your heroine's action when used, and has been created for the Dollmaid.

Dollmaid's 'Wipe Clean' ability is now a Free Action. You can use it to clear a stun without losing your Dollmaid's action either!

Dollmaid's 'Wipe Clean' ability can now only be used twice per battle instead of three times.

Added loading screen art for the Dancer boss by DonGorbleone.

Added new character banners by Hazu for the following heroines: Abomination, Antiquarian, Bounty Hunter, Dollmaid Highwayman, Houndmaster, Jester, Leper, Man-at-arms, Plague Doctor, and Vestal.

Added a proper 'release' animation for the Maiden based on existing sprites. Animation is fun!

Darkened the Portalgeist's idles. She was just a bit too bright before.

Adjusted the shadow under the marionette and marionette_full.

Lifted upward the sprite for Maiden's 'Entomb' grab attack a little on the screen.

Merged many Workshop files with LL:E's files in preparation for a release.

Merged and sorted all LL:E effects files. Should be nice for folks who want to make mods for LL:E!

Merged and sorted all LL:E trinket files.

Marged and sorted all LL:E buff files.

Removed the version number from the UI mod so that people won't think it's out of date and incompatible.

Puppetmaster can no longer use 'Comedy' until it is at least below 33% HP.

Slightly increased the damage dealt by Puppetmaster's 'Romance' attack.

Slightly increased the minimum damage dealt by Puppetmaster's 'Farce' attack.

Reduced the maximum range of post-battle stress damage dealt by the Understudies when they release a heroine (15-60 Stress -> 15-45 Stress).

Corrected and realigned a bunch of the Puppetmaster's sprites and animations.

Added new animations for 'The Show' and 'Farce'. I've been practicing animating in Spine myself!

Increased the maximum damage range dealt by Dancer's 'Pirouette' by a small amount.

Increased the maximum damage range dealt by Dancer's 'Crescendo' by a small amount.

Added a small chance for Dancer's 'Crescendo' to crit.

Slightly raised the crit chance of Dancer's 'Staccato' at lower levels.

Added a heavy bleed DoT to Dancer's 'Staccato'.

Added new Workshop enemies to the Lustiest Lair wiki.

Added two new backgrounds to the Workshop by anonymous: Conveyer Room and Backstage.

Bugfixes:

Fixed a long-standing bugbear of the Puppetmaster fight: The fight will no longer crash when the puppetmaster dies to a DoT or Riposte while at least one of the Understudies has a captive. Thanks to tester 婉儿 秦 for providing me with the information needed to reproduce this bug and fix it by myself (I still paid out the bounty though, that was really useful!).

Fixed Dancer not properly spawning in Veteran and Champion level quests.

Fixed Dancer's champion level quest taking place in the Weald, and not the Workshop as intended.

Fixed some class requirements in trinkets appearing without spaces. (The infamous 'PriestessorKnightess only' issue is now gone! It properly displays as 'Priestess or Knightess only')

Fixed the barrel of oil 'Covered in lube' effect. My hope was to create a joke effect that would cause your character to harmlessly shuffle around (Get it? They're slippery?) as the player walked, but the engine absolutely hated that. It kept shunting the camera awkwardly and throwing characters around the screen. Now all it does is a relatively dull 12-round debuff of -50% Move Resist. The game said 'no fun allowed'. Boo :C

Fixed the Fortune Teller curio sometimes not displaying its result text. (If a curio ever doesn't display anything when interacted with, this is a bug. Please let me know!)

Dollmaid's Stich Up FX is now properly referred to in animation and art files as stitch_up_target and not cure_target.

Fixed the marionette's FXSkill bone being improperly placed, resulting in some skill FX ending up in entirely the wrong spot.

Dollmaid's FX now no longer has white flickering bounding boxes visible.

Removed subtitle strings for Goblin Queen's loading screens.

Prevented Portalgeist firing off one last attack before releasing a captive when she's at 0HP.

Known Issues:

The audio is still incomplete. Expect a small handful of missing sounds (like the doors), and some too-loud or too-quiet audio. I'm going through it all.

Conveyer room needs adjusting.

Backstage room's scale is a bit wrong.

====================== DOWNLOAD LINK BELOW ======================

Warning: All test builds are exactly that: Test builds, not yet known to be stable or even functional. Install these builds with caution, always read the changelogs, back up your saves, and report any bugs in the test build to #test-build-bug-report on the Lustiest Lair Discord server after adding the LLE supporter role to your profile.

Get the mod here! (Zip file Password: workshop )

How to install Lustiest Lair: Expanded

FAQ and Troubleshooting (Read this BEFORE asking for help or submitting a bug report)

Lustiest Lair: Expanded PATREON 238 favs
VIEWS1
FILES1 file
POSTEDApr 11, 2026
ARCHIVEDApr 11, 2026