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Moving to a new Release Schedule

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Hey everyone,

The forced (roughly) bi-weekly schedule served its purpose in getting the project back on track after the remake decision. But now, with new content showing up more often, I need to make a few changes to make sure I don't mess up the story.

To be clear, there will be a few scenes/moments you will still recognize from OG until we get to Act 2+, but there are enough new scenes and story changes that events will not happen like they did in the OG. You might as well consider this a new game from this point forward.

New Development Approach

I need more time for planning and more time to work on the new content. With that said:

• I'm now a much bigger fan of doing smaller arcs whenever possible

• I'll still try to do the fastest releases I can to keep the pace high / feedback cycle fast

• But I do appreciate having the flexibility to take longer than 2 weeks for an update when it requires that

Weekly Dev Diaries (Every Sunday)

I will re-introduce dev diaries as they are very useful to fill-in the gaps between releases:

• Concrete progress metrics (words written, CGs completed, etc.) straight from RenPy

• Preview image of non-spoiler content

• General update notes for the week

Release Planning

• Release dates will only be announced when I'm confident they'll be met

• The week following each release will be dedicated to planning the next arc - this is very important to structure the release and know exactly what I need to do

Next Release

To start off with a clean slate, I will do a release this Sunday with what's currently done, even if it's not where I originally planned to end this arc.

Thank you for your continued support.

Cheers,

Tori





Torimiata PATREON 159 favs
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POSTEDApr 29, 2025
ARCHIVEDJun 10, 2026