Previous Post

#21 Progress Report 2025/9/9

Next Post
no preview
DESCRIPTION

This is the August progress report for the game "Sister Virodar." This month, I mainly want to share the updates inside the game as well as the plans for future updates.

Game Update Content

———————————————————————————————————————————————

I have almost completed the tackle animation for the regular slimes.


I also tried drawing the design of the Slime Queen. She is extremely large and possesses a certain degree of intelligence.


Future Update Plans

———————————————————————————————————————————————

In my last progress report, I mentioned the concepts of slimes and the Slime Queen as a derived being. Here, I’d like to add some more details.

The Slime Queen probably shouldn’t be powerful enough to control all slimes. The vast majority of regular slimes still act on instinct. When they encounter prey, they won’t necessarily bring it to the Queen but may consume it themselves.

On the other hand, all humanoid slimes are under the command of the Slime Queen. They bring captured prey to her. Also, the Queen’s territory is covered in a layer of slime mucus, which is part of her body. If the protagonist passes through, she will notice. I haven’t decided yet whether this slime mucus will have attack abilities, but its presence will definitely slow down the character’s movement.

Humanoid slimes will appear in these mucus-covered areas. Their size will be about the same as regular slimes, but they will have human-like appearances and be much more threatening.

In my vision, they will use clever tactics to capture the protagonist. For example, when aimed at with firearms, they can change their form and merge into the surrounding slime mucus to avoid being shot, and may even reappear behind the protagonist.

If the player is defeated in these areas, they will be brought before the Slime Queen.

As for the Slime Queen, as I mentioned in the previous report, she is a gigantic slime with a female appearance and a certain level of intelligence. I want her to give the impression of being clearly intelligent, but also somewhat dull and sluggish, not particularly smart.

Her design may change in the future, especially regarding her color. I’d like her to look more distinct. At first, I didn’t have any particular idea for her ears, but while drawing I ended up giving her long, elf-like ears. Since long ears are better suited for showing swaying motion than human ears, I kept this design.

Her hair extends outward to sense the surrounding slime mucus, detecting threats and prey. To a certain extent, humanoid slimes can also perceive what the Queen senses and will gather at designated locations.

This is also my first attempt at drawing such a massive pixel art character. Animating her will be a challenge. For that reason, I used a shortcut in the design: her legs are fused with the slime mucus, making her immobile, which allows me to avoid animating the lower body. Since I want to avoid animating large-scale movements, I don’t currently plan for the player to have a direct battle against her.

In my concept, the Slime Queen may have a scene where she lifts up the protagonist, brings them to her mouth, and forcefully infuses them with a special fluid. However, most of the animation scenes after the protagonist is captured will be handled by humanoid slimes.

In general, the protagonist will be restrained within the slime mucus, injected with special fluids, causing their breasts to grow and lactate. The protagonist will serve as something like a “milk cow” or a “honey ant” for the slimes, nurtured by humanoid slimes while also providing them with nutrition and fluids.

Even if the protagonist manages to escape, they will still gain a debuff such as “Slime Parasite.”

In addition, I imagine that the Slime Queen is not actually inside the sewers. She may be hiding in a cavern deep within a fissure connected to the sewers.

The above is my current personal concept for the slimes and the Slime Queen. If you have any suggestions regarding the slimes or the Slime Queen, I’d be very happy to hear your thoughts!

Next, I may try drawing humanoid slimes as well as some sewer scenes covered in slime mucus.

Finally

———————————————————————————————————————————————

Finally, I want to thank everyone again for your continuous support and advice.

If you have any questions or suggestions about this update plan, please feel free to let me know!

Pwd PATREON 30 favs
VIEWS1
FILES1 file
POSTEDSep 9, 2025
ARCHIVEDJun 10, 2026