Previous Post

Progress Update #33

Next Post
Progress Update #33
DESCRIPTION

Hey! A little update! Anyway. Episode 9 Part 2 is all mapped out, and a decent chunk of renders has been made. Considering that I also have to switch between my project and my job, it's going decently. But I've grown more versatile and adaptive these past few years. Soon, I'll be 100% focused on FC9 production.

Right now, I'm thinking of a timeline until Mid-July. I spent a day or two mapping out everything down to very specific details, even the exact render counts. For example: A main story scene where 'this and that' happens (30 renders). And I'll stick to that render amount without spending 4 additional hours trying to add something more that seems redundant in hindsight. That's a lesson I've learned now when looking through my story. A lot of bloat and unnecessary stuff. This update focuses on good progression (and a feeling of actual stuff happening) while minimizing any render bloat. If a scene narrative actually needs it, only then do I add more renders.

Anyway, to give you a better insight, I'll try something new. At the beginning of the month, I'll release a 'progress tracker.' I've seen some other creators do this, and that'll give you a better look at how the progress is going. And I'll do Progress Updates once a month with my general thoughts, struggles, and plans. The tracker will be more for actual concrete work done.

Another thing. In parallel, I'm creating the Steam page. I plan to have it done by tomorrow or Wednesday. Then send it for review. When that's done, send Episode 1 in for review and have a demo out as soon as possible. I'll keep you in the loop, and when it comes out, anyone who'd like to wishlist is there, I'd appreciate it, no pressure, though.

So, yeah. That's about it for this one. Progress tracker coming next week.

As always, you guys are the MVPs.

Onyx

P.S. What do you think MC and Sabrina are discussing in this render? :D

Onyx Decadence PATREON 23 favs
VIEWS1
FILES1 file
POSTEDMay 25, 2026
ARCHIVEDMay 25, 2026