Hello my MODDERS, MODIFIERS and MODULATORS!!
I hope everyone is having a nice week!!
In this Status Update, I wanted to do something we haven't done in a while and talk a bit about game design.More specifically, I want to talk about 2 issues that came up with the previous update, and how I plan to fix them on this content update.
So let's start with,
The MC is broke
Last update, we introduced the Path Teleporter, an upgrade to the Paths app that allows players to travel more quickly between MODIFICATIONS, using TP.
And the issue here is pretty clear. The MC has limited points, so once that's gone, how are they supposed to use the teleporter?
The only way to currently get points is by playing through the paths, but that's not a particularly efficient way to earn money.And in the future, I want to make more use of TP.Stuff like items, other stores, things (like the bat plush) to unlock Specials.But I can't do any of that if the MC doesn't have any money.
So what's the solution?I mean, obviously, MORE MINIGAMES!!
Now, these won't be the same minigames that already exist.They are meant to be longer and more replayable minigames.I thought it might be fun to try and add old-school minigames - as it fits with the whole retro vibe - so for this update, I'm planning on adding 2 of them.
Minesweeper-type game
Sliding block puzzle game
In the future, I think it might be fun to add more minigames as unlockables after completing certain paths.And I think this is a more fun way to earn money, rather than just adding a button that says "Go To Work", and changing the time to evening.
But there's another reason why I want the MC to have money this update, which relates to the second issue;
Guesswork
As I mentioned in previous posts, I want MODIFICATION APP to be about exploring different paths.
Now, I don't think exploration should mean guesswork.
I think that requiring the player to read a wiki/changelog/comment section in order to find out stuff isn't very good.Now, this isn't to say I want to give all the solutions point-blank in-game, that would remove all exploration and interaction - that's what those other things are for.I just want the game to have enough hints that if an interested player wants, they can figure it out without needing outside help.
But currently, there isn't any indication that Ass Expansion is unlocked by losing the minigame (besides the Paths app being connected with the line going to BE Lv.1 rather than the square directly).
So I want to add a way to give hints to the Player on how to unlock things. And for that...
The Cafe will now open!!
The second map location will become available from the map, once the Gimmick Store is unlocked!!From there, you'll be able to purchase a coffee that comes free with a hint.What a deal!
The Cafe will also introduce the first NPC to the game, Violet, who'll be working as the barista.
That's what I have to share for now!!
Hopefully, next week I'll be able to share the first WIPs of the new sexy scenes for the BE path for my MODIFIERS and MODULATORS.
But in the meantime, I'll go back to the dungeon and start ordering those expensive cat coffee beans.
Ⓣ