Worm Town TIER LISTS

Next Post
Worm Town TIER LISTS
1 / 3
DESCRIPTION

I spent 100 hours on Last Train Outta Worm Town over the last two months, so you better believe I have some worm-pinions.

I'm insane, so in honor of today's Worm Video on the main channel I present to you the Facts™.

Want to play Worm Town yourself? Be sure to follow our stream announcements Discord and join the Worm Town channel so you can play with us.

Pardner Task Tier List (full size)

Worm Ability Tier List (full size)

Pardner Kit Tier List (full size)

Hey reader. Do you not play Worm Town? Do you want to know Jello's weird stupid hot take of this post is? It's putting the Necronomicon in B-Tier. And frankly, it's lucky I didn't knock it down to C-Tier with the slingshot.

The Necro lets players revive each other from anywhere on the map so long as they've got the Necro equipped and a dead player's Heart Jar in exchange for 35 health. The problem with this item is the way it psychologically messes with players.

Players (especially new players) see an item that can revive allies and assume it's the best item in the game. They will spend a bunch of time coordinating ways to protect it, where they should put it, who should have it, etc. etc... and during all that time, they're not doing tasks. It doesn't matter if you manage to revive lots of players, if the only thing Pardners are doing is reviving and dying, they'll never win because nothing gets done. This can also happen with the Church itself if you aren't careful.

It's also worth noting that when players revive, their Max HP goes down by 25. You start a basic game with 100 HP. Upon resurrection that goes down to 75. Then 50. Then an almost useless <30, which is a one-bite death.

This means that a single use of the Necro costs 25 HP from the Pardner reviving in addition to 35 HP from the Pardner with the Necronomicon. That's effectively a net loss of 60 HP from your team, two full cycles of getting eaten by the worm. Not good at all.

I have 120+ hours in this game and I've lost at least twice as many games thanks to Necro over-focusing as I've won because of its revival ability.

The ideal usage of the Necronomicon is actually when one Pardner who has <30 HP encounters a Heart Jar of a Pardner who has only died one time. The first Pardner uses the Necro, which kills them and drops their own Heart Jar instantly. This is good because if the Worm eats you the Heart Jar takes over a minute to spawn and it might end up on the wrong side of the map when it does. If you kill yourself (with any method), your Heart Jar spawns instantly. This allows the first Pardner to revive the second, and then the second revives the first, leaving them with 75 HP and 40HP. And that situation is pretty rare!

Anyways the actual most valuable item in the game is the Luigi Board because it lets ghosts push their jars x2 as fast which makes reviving them WAY easier than using the Necro and that doens't cost any health so what I'm saying is the Necro sucks and I hate it and I'm tired of playing games where people overvalue it thank you for coming to my TED talk.

JelloApocalypse PATREON 74 favs
VIEWS1
FILES3 files
POSTEDJun 16, 2026
ARCHIVEDJun 16, 2026