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Stationmaster 2 0.10.3: Knocked Up - Now available for Citizens

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Stationmaster 2 0.10.3: Knocked Up - Now available for Citizens
DESCRIPTION

This was supposed to be a quality-of-life and balance rework, but I got really wasted, one thing led to another, and...

Well, it seems to have the right number of toes, so I'm going to call it a happy accident.

I still need to do the more time-consuming parts (like growth vats, clothing changes, event writing, and concubine integration), but the basic framework works as is, so I'll leave all that for 0.11.

Download (Windows)

Changelog:

Pregnancy:

  • Characters can now get pregnant, if they have sex without a sterilization implant (or have a factory implant).

  • Infants born can do one of two things, configurable in the policies menu:

    • You can instantly sell them for a tidy profit.

    • Or make them citizens, which costs a small amount of money, but does nothing else for now.

    • This can be set separately for your offspring.

  • Added new implants to adjust the parameters, ranging from sterilization to the broodmother implant.

  • You can abort pregnancies in the surgery center or rules assistant (and you can disable this whole feature with a rule that aborts all pregnancies all the time).

  • The rules assistant can now filter by pregnancy.

  • There's a fun little "ding" sound when you impregnate someone in a dialog or event.

Colonies List:

You can now manage your holdings properly. I was putting this off because it was annoying to wire, but it's done now.

  • The new colonies list allows you to manage colonies in bulk, with the same filtering/selection setup as the slave list.

  • You can apply civilian and military upgrades easily in bulk through there.

  • It will also show you how many tributes each colony will send you.

Tribute Rework:

  • Your colonies (and more modest holdings, like Sleepy Pines) will automatically send tributes to your station.

  • You can combine that with the rules assistant to create vast fully-automated training setups.

  • The Holdings list has a field to set the maximum population.

  • If you have more than that many slaves already, you won't miss out. It will just sell them automatically.

Balance Changes:

  • Most playstyles have gotten significant adjustments, almost all of them buffs. That includes:

  • The Dairy now makes serious money when fully stocked.

  • Same for the arcade.

  • The bar, casino, and nightclub also make useful money now.

  • Stat training now happens faster, and has more of an impact on value (both in the market and in the brothel).

  • Buffed taxes, and made them scale more reasonably with population and prosperity.

  • Most buildings are more expensive, but pay for themselves.

  • Midrange hotels now hold 50 guests. Changes to the model to make them visible and plausible will come later (probably with the research update, which will be structure-focused).

Other Changes:

  • You can now see a full breakdown of value on the inspection screen.

  • Made drop-downs taller so you don't have to scroll them.

  • A new round of optimizations, particularly when there are a lot of people around.

  • Slightly brightened everything.

  • Body parts now have friendly names in the surgery center.

  • Added a new cutscene when you conquer your first system.

  • The starting system no longer has planets, taxes, or tributes. Just your station (new games only).

  • Palace breeding assignment is now separate from the palace decoration assignment.

Bug fixes:

  • Events no longer have bad framerates when there is a lot going on in your station.

  • Rules in the rules assistant that modify outfits now save/load correctly.

  • Rules assistant summary now shows when a rule removes clothing items.

  • Several bug fixes around solar system stats (they now update correctly with upgrades, and have an appropriate impact on tax revenue)

  • Removed request to transfer to nonexistent porn studio.

  • Conquering the galaxy before triggering the "Ascension" event now shows the priest images correctly.

  • Surgery center no longer shows body types that are incompatible with the character's stats.

  • Added direction indicator to cage and sybian horse.

  • Milk Run and Dishonored clan can no longer show up if you've already captured Kinscourge.

  • Using palace furniture now updates the "times had sex" counter, if appropriate.

  • Sharing a spa with someone no longer counts as losing your virginity to them.

  • Priestess outfit no longer clips with large breasts when half-removed.

  • Reduced (but did not eliminate) pathfinding jank.

stationmaster PATREON 19 favs
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POSTEDJun 1, 2025
ARCHIVEDJun 10, 2026