It’s good to finally release an update on schedule!This one is a bit smaller, mainly wrapping up content from the previous patch and experimenting with the new weapon system.
The bigger update will come next — or even the one after that — especially since the game is getting close to its first anniversary!
As always, thank you so much for your continued support! 💕
Changelog – V0.2.5
✨ New Content
Clothes System (Experimental):Added a new customizable clothes system. Some forms will now have their own clothing slots. Currently only the Elf TF supports this, but more forms and clothes may be added later.
Weapon System:You can now equip different weapons for the three general forms (Base, Female, and Elf).The Armor Shop and Blacksmith become available after completing the Bandit quest.
Armor Added:New armors with head and body categories can now be equipped separately from clothes for the three forms above.Clothes can only be changed inside the Dressing Room located in the armor shop.
Elf Entries added to the Library.
Bandit Quest is now fully completed.
🔧 Adjustments
Updated Harpy mechanics: fertilization now increases over time after the first threshold, and accelerates further with each threshold reached.
Adjusted various skills and stats related to the Bandit quest.
Skip button changed from Shift to Control.
🐞 Bug Fixes
Fixed an issue where the player could enter the Mermaid Orb Room from the wrong direction.
Fixed a bug where the player remained in a weakened state even after drinking the blue potion.
Fixed text that appeared outside the text box and became unreadable.
Fixed several Bandit movement issues in the Bandit area.
Corrected various typos.
Fixed several minor bugs, such as climbable hole, passable wall, etc.