I will frequently observe feedback to adjust the game and make this project better
I found that some fans think that the content updated each time is too little
I want to defend myself
I update about six events per month, maybe more. It takes about 2-3 days from setting up the landscape to setting up actions for an event. You will find that not all of my CG uses preset actions, because although using preset actions can improve fluency and efficiency, I think it will lose a lot of fun.
Adding specific writing and production in both languages, each activity also requires approximately 2 days of time.
Repeatedly debugging and removing most program errors also takes some time, so the actual required time exceeds 30 days. Some things can be reused, so I think this is 30 days
But I will still add some extra things because I hope to attract more fans so that my life won't be so difficult
I have only officially updated the game for 8 months, and now there are 124 events. Delete some duplicate CG calculations, about 100 events? Although my event is relatively simple and cannot be compared to quarterly updated authors, I believe I am also working hard.
In fact, I also hope to update every quarter and add a lot of content so that fans won't think I'm lazy. However, my current income makes me hesitate whether to implement it or not
Finally, I decided to update every month because if I update every quarter, I think my personality will definitely be lazy. Haha, I can't wait to finish this project, so I don't want to be lazy
I rarely post anything. I will only say something when I can provide you with content. In fact, I am not really good at business, but I am passionate about everyone. I hope you can understandTHX