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Available Now! Changr 0.04

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Available Now! Changr 0.04
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DESCRIPTION

After a long wait, Version 0.04 is finally here!

This is by far the biggest Changr update so far, and a very important milestone for the project.

It introduces a completely new gameplay foundation, a redesigned UI, the new map system, new data system, Virtual World game mode, new events, new CGs, a lot of transformations and many quality-of-life improvements that will serve as the base for future updates.

This version marks the point where Changr finally feels like the game I've been working towards. There's still a lot to build, but the foundations are now in place, and I'm really excited about what comes next.

⚠️Warning: Old saves are not compatible with Version 0.04. Please start a new game to avoid unexpected issues.

Changelog - Version 0.04

New Story Content

Chan is now accessible.

Continued the main story following the massage event.

Introduced a new character: Avalon.

Added a new outfit for Chan.

Added two main story events in which the MC obtains a VR headset.

Added new story events featuring Chan.

Amy's House and Lucy's House are now available to visit as the story progresses.

Character Progression

Added Amy Level 3.

Added Lucy Level 3.

Added Rose Levels 2–3.

Added Chan BE Path Levels 2–3.

Added Chan GTS Path Levels 2–3.

Dates & Specials

Lust limits now increase automatically through progression.

Added Amy Level 3 dates and specials (all outfits supported).

Added Lucy Level 3 dates and special (all outfits supported).

Added Rose Levels 1–3 dates and specials (all outfits supported).

Added 2 date events (Levels 1–3, all outfits supported).

Added BE Path specials (Levels 1–3, all outfits supported).

Added GTS Path specials (Levels 1–3, all outfits supported).

Data Menu

Browse every character in the game with high-quality interactive previews.

Rotate each character and preview every unlocked outfit.

Biograpahy: Read each character's profile and background.

Outfits: Change outfits directly from the Data Menu.

Stats: Track affection, relationship, lust, progression, and completed special events.

View detailed body measurements, including height, weight, bust, waist, and hips.

Designed to become the central hub for all character information as the roster continues to grow.

Map System

Reworked the map into a proper exploration system instead of a simple fast travel menu.

Travel directly between locations through the map.

Locations open and close depending on the time of day.

Added indicators for open and closed locations.

The map displays your current location.

Locations display which characters are currently present.

Girl's Houses

Amy's House and Lucy's House can now be unlocked through story progression.

Added Amy's House as a new location.

Sub-Location added: Amy's bedroom

Added Lucy's House as a new location.

Sub location added: Lucy's bedroom

From a certain point in the story, you can choose to spend the night at their houses.

Whiskers can now be found at Lucy's House, and you can pet him 🐈.

Virtual World

The Virtual World is completely separate from the main story and progression.

Implemented the first Virtual World experience: Bloom House.

Step inside an elegant casino filled with red curtains, chandeliers, card tables, and three familiar faces waiting for you.

Rose — BlackjackClassic 21, but with Rose dealing. Try to keep your focus on the cards.

Amy — High or LowPredict whether the next card will be higher or lower. Sounds simple... until it isn't.

Lucy — Shell GameThree cups, one ball. Lucy's... surprisingly good at this.

Win gems, transform the girls, and unlock new content as you progress.

Added the Album, featuring 15 collectible stickers and a special cover.

UI Updates

New Screens & Interface

New main menu wallpaper.

Removed splash screens.

Added the Map screen and interface.

Added the Data screen and interface.

Added navigation buttons.

Added the Virtual World screen.

Added casino screens, assets, and buttons.

Added the Album screen.

Added the Support screen.

Reworked

Outfit buttons.

Save, Load, Preferences, and History screens.

Chan button.

Header UI (day, month, money, and status display).

Main menu to include the Virtual World button.

Age verification screen.

Textbox.

Improvements

Added an exclamation mark system to highlight new events and important interactions.

Added notifications for newly unlocked content and rewards.

Added visual feedback for various gameplay actions.

Characters now feature subtle idle animations throughout the game.

Characters sprites brightness adapt to different day times

Money gains and expenses now have dedicated animations.

Improved the overall responsiveness and feel of the interface.

Options and Accesibilty

Textbox Display

Choose how dialogue is displayed:

Show

Hide

Cinematic

Cinematic Hide

Text Size

Small

Regular

Large

Font

Default

OpenDyslexic

Measurement Units

Choose your preferred units for the Data screen:

Metric (kg/cm)

Imperial (lb/in)

Audio Controls

Added a dedicated volume slider for moans.

Added a dedicated volume slider for voices.

If voice volume is set to 0, dialogue sounds will play instead.

Added a dedicated volume slider for dialogue sounds.

Mobile

Improved the mobile interface with larger, repositioned buttons.

Added a Menu button during navigation, providing quick access to Save, Load, Preferences, and other options.

Sounds & Music

Added character voices.

This is something I'll most likely keep iterating on in the future, so if you have any suggestions on how they could be improved, I'd be very happy to hear them.

Reworked several sound effects.

Added new music tracks and ambient sounds.

Other Improvements

Refactored roughly 90% of the game's codebase, making future development faster, cleaner, and more stable.

Added a new time-of-day phase: Afternoon.

Added a month progression system.

Fixed numerous bugs throughout the game.

Wrapping Up and the Future

This is, without a doubt, the biggest release Changr has received so far. It has taken a huge amount of work, not only because of the new content, but also because of all the systems and foundations that have been built for the future of the game.

Over the next few weeks, I'll be focused on supporting Version 0.04: fixing bugs, improving things where needed, and releasing patches as quickly as possible. Meanwhile, work on Version 0.05 is already underway. Once 0.04 has settled down, I'll start sharing what I've been working on. I'm very excited for what's coming.

If you run into any bugs or have feedback, please use the dedicated Bug Reports and Feedback channels on Discord or DM me. Reading your reports is the fastest way for me to improve the game.

And finally, if you enjoy Changr, please consider telling someone about it. Sharing the game with friends, communities, or on social media genuinely helps more people discover the project, and that's one of the biggest ways you can support its future.

Thank you so much for playing and for supporting Changr. I truly hope you enjoy Version 0.04.

We finally made it, and I think the future of Changr is looking very promising! 💜💜💜

~ Sinny

Hotfixes

0.04.1

Fixed problem login with patreon

0.04.2

Fixed music not playing when viewing Gallery scenes.

Cleaned up unused images and video files.

Fixed the Virtual World intro and Casino intro voices not playing.

Fixed menu music not fading down when starting the Virtual World intro.

Fixed sound effects in Lucy's Virtual World minigame.

Added a sound effect when unlocking a new Album image.

Fixed an issue where the office stayed open and the girls wouldn't go home after spending time there doing Specials.

Fixed Lucy's cup speed not resetting in the Casino minigame.

0.04.3

General fixes and polish for the Data menu sprites.

Fixed Rose's and Chan's back sprites.

Fixed Rose's Casino Burst video position.

Fixed Avalon’s first voice lines not playing.

Fixed the calendar so months now follow their real number of days (previously, every month had 30 days).

Sinful Plum PATREON 147 favs
VIEWS1
FILES9 files
POSTEDJul 2, 2026
ARCHIVEDJul 2, 2026