Short looping animation with Marie. It focuses a lot on eye contact. I'm a big fan of eye contact. Especially considering a pose like this.
These last two days I've been working on the Kanna and Marie animation but also on this new one. I made this loop for today as I'm still animating the other one. This scene is ray traced. Cycles gives it a nice "gentle" feeling. My intention was to make something with a lot of eye contact. One of the projects I made that I like the most is the "vacuum" animation with Marie. However I always felt that scene could use a lot more eye contact.
I designed this pose to give us a nice view of Marie while allowing for constant eye contact. That's the fifth time I say "eye contact".
As a result I love this pose. My only issue is that the base loop is quite short. I like it, it's pretty nice, but I'll make it longer. About 15 seconds of non-looping animation.
The "extended" video below has some additional views, including a view from behind. The other two are fixed loops.