What's next? 1.0 and beyond roadmap!

Next Postβ€Ί
What's next? 1.0 and beyond roadmap!
1 / 2
DESCRIPTION

Hi fellow supporters! πŸ‘‹

This will be a long post, but I want to lay all cards on the table and inform you as best as I can, so grab some popcorn, or a cup of coffee, or whatever you need to digest a wall of text, and let's gooo!

First off, as we are nearing the 1.0 version of Tomb Of Destiny, let me quickly take the chance to thank you wholeheartedly once more for your ongoing support for this project! ❀️

Crazy to think that it's more than 2 years since the first version was released - the time flew by like nothing.

And I cannot overstate that YOU are the reason the lights kept on in the Ultrababes studio and we are now seeing the completion of this first game soon! πŸ™

But this is not the end, oh no, quite the contrary.

This is the first ever adult game done by Ultrababes, and a lot has been learned along the way.

Not only in terms of building a Renpy game and creating compelling art, but also in terms of what you, the players, like and don't like.

We will take all those learnings into the upcoming projects, so that T.o.D. will become the starting point of making Ultrababes a household name in the adult game space that is synonymous for a quality fun sexy time!

And our awesome community is here, together, to shape this promising future! πŸš€

That being said, Clara's journey is far from over, as you will see in this post. But let's not get ahead of ourselves and break down what the plans for upcoming game releases and new projects are:

Tomb Of Destiny 1.0 version and post 1.0 updates

As you may have seen in my posts about the 0.9 update - technically the game is 'finished' in the sense that all story arcs and endings are completed and it can be played start to finish without any parts missing.

To really call it the "1.0" release, I still want to polish some aspects and improve the overall experience.

And it certainly won't end with this 1.0 version, I also plan to do a 1.1, maybe even 1.2 to add some more stuff.

I will do a separate post and potentially even some polls or surveys to know what you want to see in those updates and where you think the game needs improving most.

I have my own list of stuff I want to tackle though, here are some of the key points:

- Improve dungeon exploring experience, make it more engaging and less repetitive

- Improve consistency in quality of renders, especially video animations

- Improve Blowjob interaction in Chapter 2 (I think this one has the least quality and face consistency currently, and it is also missing a nude variant)

- Fix any remaining bugs reported by players

And some more Quality-Of-Life kind of things - some of these are bigger topics that are possibly more of a 1.1+ kind of thing:

- translations for dialogue text into different languages (French, Spanish, German etc., maybe using AI to cover a wider range)

- gallery where you can re-watch unlocked H-scenes/animations

- test/improve the mobile version more

Tomb Of Destiny Epilogue

I plan to release an "Epilogue" that takes place a couple of months after the events of Chapter 3.

The concept/script is still work in progress, but broadly speaking, it features a slice of life with you and Clara living in the manor. You can almost think of it like the Manor parts in the TR games, that are somewhat disconnected from the main storyline.

Most importantly, it will also feature something that I got a lot of requests for: pregnancy! In other words, it is accounted for whether or not you came inside her in Chapter 2 and the 'consequences' will play out in this epilogue, amongst some other side stories and maybe even the return of some known characters πŸ˜‰ (I don't want to spoil too much).

I expect the content for this epilogue to be roughly the size of one of the Chapter 3 endings.

NEW GAME / SIDE-PROJECT

Codename: "The Nexxxt Game"

Ok this announcement is probably the one I'm most excited about! Yes, a new game is already in pre-production. And yes, it is again a parody game in similar style to Tomb Of Destiny, but about a completely different IP / scenario.

After spending so much time with Clara, I just can really use a bit of a change in scenery to make things fresh and interesting for me. I understand the (C)lara-fatigue that the developers of the original TR games had after churning out one title after another in the 90s, haha! πŸ˜†

But don't get me wrong, I'm still deeply in love and dedicated with all things Clara, so this diversion also gives me time to do some proper planning and concepting for her future and hopefully will make me more engaged to re-visit her at a later point.

Back to "The Nexxxt Game": I won't spill any details now; I plan to reveal it as a short intro/demo version that I release to you, my dear supporters, first, and then a while later also to the public, to get some initial response and feedback on this new scenario and the characters.

What I can tell you already is that I it will be structured a bit differently in terms of gameplay mechanics, while keeping the stuff you love and expect from an Ultrababes game, like the art style, humorous writing and voiceovers.

I'm optimistic you will find something to like in this side project and it keeps your hand mind 'occupied' for the time where Clara-related updates slow down. 😏

Oh and one last thing: It may be a bit of a long shot but it's not totally out of question that Clara will have a guest appearance in this game at some point... πŸ˜‡

Tomb Of Destiny Sequel

Codename: "Clara Loft and the Temple Of Poon"

This is in a VERY early conceptual stage and when the time is right, I will also involve you more deeply to decide on some key aspects of this game.

That being said, one thing I have settled on is that I want to make it a more story-driven game compared to Tomb Of Destiny.

T.o.D. is admittedly a bit unusual in the way in combines the more linear story parts of Chapter 1 and 3 with the character progression loop part of Chapter 2. It's not something I regret, I think it makes it kinda special and interesting, but I also know it results in a bit of strange pacing at times. ⏱️

So as we have the "gradually turn Clara into your sextoy" part already covered in T.o.D., in the sequel we can focus on more adventure and puzzle parts that happen in a more cinematic, linear fashion while of course causing a lot of lewd scenarios along the way. 🀭

Timeline:

For the new and more distant projects mentioned, it is hard to estimate any concrete timeline.

I do have a rough plan for the more short-mid-term milestones though:

1) First intro demo/prototype for "The Nexxxt Game" in late August / early September

2) 1.0 of Tomb Of Destiny before the release of GTA6, because we will all be short on spare time by then, won't we πŸ˜†

3) Either T.o.D. Epilogue or 1.1 before/around the time TR: Legacy Of Atlantis releases, as that would be a perfect tie-in that may attract some new-joiners to our community, plus, it's around Clara's birthday 😏

Basically everything is subject to change, but still, here's a visualization of that rough timeline, to get a feel:

Alrighty! Thanks for sticking with Ultrababes and even more thanks when you took the time to read all of this 🫩🍡

If you're in summer vacation or heading for vacation soon, I hope you will have a great time off!

Stay tuned for the dedicated posts about the 1.0 version and "Nexxxt Game" that will follow soon!(Note: I kept comments off for this post because I want to guide the discussion towards the dedicated posts I will have about 1.0, the new game etc.; but feel free to send me a DM any time and share your thoughts!)

Cheers! πŸ’¦-U

UltraBabes PATREON 24 favs
VIEWS1
FILES2 files
POSTEDJul 25, 2026
ARCHIVEDJul 25, 2026