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Tainted Grail: The Fall of Avalon Level 1-25 Build Guide

FIRST DIALOGUE

1. “I was on my way to enlist in the army”

  • One-Handed +3

  • Two-Handed +3

  • Blocking +3

  • Heavy Armor +3

  • Athletics +3

2. “Battlemages”

  • One-Handed +3

  • Heavy Armor +3

  • Magic +6

  • Burning Ember

    • Magic

    • Light Cast - Projectile

      • 5 Damage / 5 MC

      • Shoots a small Burning projectile

    • Heavy Cast - Projectile

      • 6 Damage / 10 MC

      • Shoots a larger Burning ball of fire, dealing AoE Damage

BASE STATS

12 STRENGTH 

6 ENDURANCE

1 DEXTERITY

10 SPIRITUALITY

1 PRACTICALITY

1 PERCEPTION

PURGE EVIL’S LEVELING ORDER

Note: Not sure when it happened but I got an extra Attribute Point for a total of 25 instead of 24 by Level 25. I found this out when using an Origin Potion. I believe it must have been from a quest

  • 2 - 2 STRENGTH - Sveinn Battleaxe

  • 3 - 2 SPIRITUALITY - Silent Weaver, Summon Corpse Eater, Hailstone

  • 4 - 2 ENDURANCE

  • 5 - 3 SPIRITUALITY - Summon Grindylow

  • 6 - 3 STRENGTH

  • 7 - 4 STRENGTH

  • 8 - 3 ENDURANCE

  • 9 - 4 ENDURANCE - Spinebreaker +1, Revenant’s Ribcage

  • 10 - 5 STRENGTH - Trial of Death

  • 11 - 6 STRENGTH - Oldsteel Mace

  • 12 - 5 ENDURANCE - Knight’s Set

  • 13 - 7 STRENGTH - Bone Club, Face of the Last Man, Bald Cait’s Tunic

  • 14 - 8 STRENGTH - Giant’s Sword, Chestplate of the Last Man, Raider’s Skirt

  • 15 - 6 ENDURANCE - Duel Knight Set, Breandan’s Cape

  • 16 - 4 SPIRITUALITY - Flame Torrent, Abhartach’s Calling

  • 17 - 5 SPIRITUALITY - The Crippling Core, Life Transfusion, Skeleton Army

  • 18 - 9 STRENGTH - War Hammer +3

  • 19 - 10 STRENGTH

  • 20 - 11 STRENGTH

  • 21 - 12 STRENGTH - Hammer of Stupefaction, The Lightning

  • 22 - 6 SPIRIT - Winter’s Crone’s Wrath, Spellslinger’s Set, Waning Moon Set,

  • 23 - 7 SPIRIT - Thunder Lash, Merlin’s Thorn, Mother’s Embrace

  • 24 - 8 SPIRIT

  • 25 - 9 SPIRIT

  • Extra - 10 SPIRIT

SKILL TREES

STRENGTH

- TWO-HANDED

  • Brutish Fighter 3/3

  • Unstoppable Force 3/3

  • Fury Without Fatigue 3/3

- GENERAL

  • Godly Physique 5/5

ENDURANCE

DEXTERITY

SPIRITUALITY

- SUMMONING

  • Summoner’s Battery 1/5

  • Worthy Sacrifice 1/1

COMBAT

  • Arcane Teachings 5/5

WANDS & CUBES

  • Arcane Conduit 3/3

PERCEPTION

PRACTICALITY

PURGE EVIL’S LEVELING ORDER

  • Death Knight

  • 2 - Two Handed: Brutish Fighter 1/3

  • 3 - Two Handed: Brutish Fighter 2/3

  • 4 - Two Handed: Brutish Fighter 3/3

  • 5 - Summoning: Summoner’s Battery 1/5

  • 6 - Summoning: Worthy Sacrifice 1/1

  • 7 - Unstoppable Force 1/3

  • 8 - Unstoppable Force 2/3

  • 9 - Unstoppable Force 3/3

  • 10 - General: Godly Physique 1/5

  • 11 - General: Godly Physique 2/5

  • 12 - General: Godly Physique 3/5

  • 13 - General: Godly Physique 4/5

  • 14 - General: Godly Physique 5/5

  • 15 - Fury Without Fatigue 1/3

  • 16 - Fury Without Fatigue 2/3

  • 17 - Fury Without Fatigue 3/3

  • 18 - Arcane Conduit 1/3

  • 19 - Arcane Conduit 2/3

  • 20 - Arcane Conduit 3/3

  • 21 - Arcane Teachings 1/5

  • 22 - Arcane Teachings 2/5

  • 23 - Arcane Teachings 3/5

  • 24 - Arcane Teachings 4/5

  • 25 - Arcane Teachings 5/5

WEAPONS

PURGE EVIL’s WEAPON LOADOUTS

LOADOUT 1

Both Hands:

- The Lightning

  • 59-64 Damage / 31 SP

  • 20% Chance to call down Lightning

    • Deals 120% Damage in AoE 5m Radius

  • 8.6 Weight

  • Req: 12 STR / 4 END

Location: Forgotten Cemetery Crypt

Charms:

- Feral Charm (x2)

  • Increases Physical Damage by 3%

Location: 1. Purchased from O Cuinn Cinnamonsage; 2. Forgotten Cemetery Crypt; 3. Ruined Broch

LOADOUT 2

Right Hand:

- Skeleton Army

  • Light Cast - Ray

    • Order your summoned Skeletons to attack a target

  • Heavy Cast - Summon

    • 30 MC

    • Summon a Skeleton

Location: Dropped from Necromancer in Forgotten Cemetery Crypt

Left Hand:

- Silent Weaver

  • 12-14 Damage / 14 SP

  • 50 Block

  • -15% Mana Cost

  • 2.9 Weight

  • Req: 2 SPIRIT

Location: 1. (Locating) 2. Dig Spot near Druidic Shrine south of Ruined Broch

Charms:

- Celestial Charm

  • +2% Spell Power

Location: Purchased from Broc near bridge to Northern area of Horns of the South

LOADOUT 3

Right Hand:

- War Hammer +3

  • 29-39 Damage / 17 SP

  • 3.0 Weight

  • Req: 9 STR / 2 END

Charms:

- Blight Opal

  • Inflicts Poison

Location: Small Crypt near Forgotten Cemetery

- Fore-Dweller Bauble

  • 25% chance to build up Frenzy when hitting target

Location: Abhartach in dream

Left Hand:

- The Crippling Core

  • X/1000

  • Charged by dealing Damage to enemies

    • Instantly Stagger the selected enemy for 8 seconds

    • +33% Damage dealt to target until they recover

Location: Corpse on King’s Road bridge

OR

- Merlin’s Thorn

  • Light Cast - Projectile

    • 20-22 Damage / 21 MC

    • Shoot a single homing projectile

  • Heavy Cast - Projectile

    • 63-69 Damage / 42 MC

    • Gradually generate up to 7 weaker projectiles and shoots them in quick succession upon release

  • Req: 7 SPIRIT

Location: Castaway’s Cave

LOADOUT 4

Right Hand:

- Thunder Lash

  • Light Cast - Ray

    • 17-25 Damage / 19 MC

    • Shoot a medium Lightning Shock

  • Heavy Cast - Ray

    • 25-37 Damage / 29 MC

    • Shoot a great Lightning Shock, jumping between 5 enemies

  • Req: 7 SPIRIT

Location: Abandoned Stronghold

Left Hand:

- Silent Weaver

  • 12-14 Damage / 14 SP

  • 50 Block

  • -15% Mana Cost

  • 2.9 Weight

  • Req: 2 SPIRIT

Location: 1. (Locating) 2. Dig Spot near Druidic Shrine south of Ruined Broch

Charms:

- Celestial Charm

  • +2% Spell Power

Location: Purchased from Broc near bridge to Northern area of Horns of the South

ONE-HANDED

- Oldsteel Mace

  • Blunt

  • Restore 10 HP after killing an enemy

  • 1.8 Weight

  • Req: 6 STR / 2 END

Location: Flooded Mine

- War Hammer +3

  • 29-39 Damage / 17 SP

  • 3.0 Weight

  • Req: 9 STR / 2 END

TWO-HANDED

- Sveinn Battleaxe

  • 22-25 Damage / 18 SP

  • +25% Physical Damage

  • -20 Max Mana

  • 3.0 Weight

  • Req: 2 STR

Location: Dig spot south of The Village on the Beach 

- Spinebreaker +1

  • 32-35 Damage / 27 SP

  • Ignores Enemy Blocks

  • 4.0 Weight

  • 4 STR / 4 END

Location: Crypt during All Along the Watchtower Quest

- Trial of Death

  • 26-30 Damage / 25 SP

  • +20% Damage for 5 Seconds after killing an enemy (Stacks)

  • 1.8 Weight

  • Req: 5 STR / 3 END

Location: Rewarded from Fearghas during All Along the Watchtower Quest

- Bone Club

  • 30-33 Damage / 27 SP

  • Attacks cost 50% less Stamina for 8 seconds after killing an enemy 

  • 5.3 Weight

  • Req: 7 STR

Location: Rusty Ardghal

- Giant’s Sword

  • 32-35 Damage / 38 SP

  • Restore 60 Stamina when delivering a killing blow

  • 3.4 Weight

  • Req: 8 STR

Location: Senan the Giant

- Hammer of Stupefaction

  • 60-65 Damage / 31 SP

  • 20% Chance to Stun when hitting a target

  • 8.6 Weight

  • Req: 12 STR / 4 END

Location: Dig Spot in Ruined Broch

- The Lightning

  • 59-64 Damage / 31 SP

  • 20% Chance to call down Lightning

    • Deals 120% Damage in AoE 5m Radius

  • 8.6 Weight

  • Req: 12 STR / 4 END

Location: Forgotten Cemetery Crypt

WEAPON RELICS

- Blight Opal

  • Inflicts Poison

Location: Small Crypt near Forgotten Cemetery

- Bloodthorn

  • Hitting a target has a 5% chance to restore 5 HP (Possibly typo’d in-game)

Location: Horns of the South, Southeast of Ancient Cave on a Corpse

- Burning Stone

  • Weapon now applies Burning

Location: (?)

- Celestial Charm

  • +2% Spell Power

Location: Purchased from Broc near bridge to Northern area of Horns of the South

- Feral Charm

  • Increases Physical Damage by 3%

Location: 1. Purchased from O Cuinn Cinnamonsage; 2. Forgotten Cemetery Crypt; 3. Ruined Broch

- Fore-Dweller Bauble

  • 25% chance to build up Frenzy when hitting target

Location: Abhartach in dream

- Incandescent Pearl

  • Inflicts Burn

Location: 1. Pier in Sunken Village; 2. (?)

- Gem of Fire

  • +20% Damage if enemy is Burning

Location: (?)

- Grimalkin’s Eye

  • Melee Weapon receives Damage bonus equal to percentage of missing HP

Location: Purchased from Ughwe at Dal Riata camp at All-Mother’s Temple

WANDS

- Silent Weaver

  • 12-14 Damage / 14 SP

  • 50 Block

  • -15% Mana Cost

  • 2.9 Weight

  • Req: 2 SPIRIT

Location: 1. (Locating) 2. Dig Spot near Druidic Shrine south of Ruined Broch

SHIELDS

MAGIC

- The Crippling Core

  • X/1000

  • Charged by dealing Damage to enemies

    • Instantly Stagger the selected enemy for 8 seconds

    • +33% Damage dealt to target until they recover

  • 5 SPIRIT

Location: Corpse on King’s Road bridge

- Burning Ember

  • Light Cast - Projectile

    • 5 Damage / 5 MC

    • Shoot a small Burning projectile

  • Heavy Cast - Projectile

    • 6 Damage / 10 MC

    • Shoot a larger Burning ball of fire dealing AoE Damage

Location: Many locations & enemies

- Flame Torrent

  • Light Cast - AoE

    • 18-20 Damage / 25 MC

    • Blast all enemies in melee range 

  • Heavy Cast - Channeled

    • 9 Damage / 13 MC

    • Channel a stream of Burning Fire

  • Req: 4 SPIRIT

Location: 1. Locked chest in watchtower at Horns of the South; 2. Archspire; 3. Ruined Broch

- Hailstone

  • Light Cast - Projectile

    • 4-6 Damage / 5 MC

    • Shoot a small Chilling projectile

  • Heavy Cast - Projectile

    • 4-6 Damage / 10 MC

    • Shoot a larger chunk of Chilling Ice

  • Req: 2 SPIRIT

Location: 1. Purchased from Jann Heber; 2. Miners’ Tunnels; 3. The Peninsula; 4. Sunken Village

- Winter Crone’s Wrath

  • Light Cast - Projectile

    • 15-20 Damage / 12 MC

    • Shoot a spread of 5 Chilling projectiles

  • Heavy Cast - Projectile

    • 22-30 Damage / 18 MC

    • Shoot a spread of 5 Chiling projectiles, increasing accuracy with longer charging time

    • Deals bonus Damage when fully charged

  • Req: 6 SPIRIT

Location: 1. Abandoned Stronghold; 2. Eckhart’s Cave; 3. Smuggler’s Bay Caves

- Thunder Lash

  • Light Cast - Ray

    • 17-25 Damage / 19 MC

    • Shoot a medium Lightning Shock

  • Heavy Cast - Ray

    • 25-37 Damage / 29 MC

    • Shoot a great Lightning Shock, jumping between 5 enemies

  • Req: 7 SPIRIT

Location: Abandoned Stronghold

- Merlin’s Thorn

  • Light Cast - Projectile

    • 20-22 Damage / 21 MC

    • Shoot a single homing projectile

  • Heavy Cast - Projectile

    • 63-69 Damage / 42 MC

    • Gradually generate up to 7 weaker projectiles and shoots them in quick succession upon release

  • Req: 7 SPIRIT

Location: Castaway’s Cave

- Mother’s Embrace

  • Light Cast - Buff

    • 30 HP / 50 MC

    • Heals you instantly

  • Heavy Cast - Channeled

    • 6 HP/s / 12 MC/s

    • Heals you over time

    • Prolonged channeling increases healing by up to 200% over 4 seconds

  • Req: 7 SPIRIT

Location: Purchased from Brother Riagan

- Blood Transfusion

  • Light Cast - Projectile

    • 3-4 Damage / 5 Mana Cost

    • Shoot a projectile that applies Bleed

  • Heavy Cast - Channeled

    • 2 HP/s / 7 MC/s

    • Continuously drains HP from target to heal you

Location: Various locations or purchased from Brother Riagan 

- Life Transfusion

  • Light Cast - Projectile

    • 7-9 Damage / 10 MC

    • Shoot a projectile that applies Bleed

  • Heavy Cast - Channeled

    • 6 HP/s / 15 MC/s

    • Continuously drains HP from target to heal you

  • Req: 5 SPIRIT / 5 END

Location: 1. (?); 2. Blood Cave

- Abhartach’s Calling

  • Light Cast - AoE

    • 30-35 Damage / 18 MC

    • Corpse Explosion

    • Deals Damage & Applies Bleed in AoE

  • Heavy Cast - Channeled

  • 2 HP/s / 6 MC/s

    • Continuously heals from a nearby corpse

  • Req: 4 SPIRIT

Location: 1. Reward from Huardoc; 2. Locked crypt room in Forgotten Cemetery Crypt

- Summon Corpse Eater

  • Light Cast - Ray

    • Order your summons to attack a target

  • Heavy Cast - Summon

    • 15 MC

    • Summon a Corpse Eater

  • Req: 2 SPIRIT

Location: Flooded Mine

- Summon Grindylow

  • Light Cast - Ray

    • Order your summoned Skeletons to attack a target

  • Heavy Cast - Summon

    • 20 MC

    • Summon a Grindylow

  • Req: 3 SPIRIT

Location: Campsite Northeast of Archspire

- Skeleton Army

  • Light Cast - Ray

    • Order your summoned Skeletons to attack a target

  • Heavy Cast - Summon

    • 30 MC

    • Summon a Skeleton

  • Req: 5 SPIRIT

Location: Dropped from Necromancer in Forgotten Cemetery Crypt

- Soul Salvage

  • Light Cast - Ray

    • Removes targeted summon

    • Restores up to 75% Mana Cost used for its summoning based on its current HP

  • Heavy Cast - Ray

    • 15 MC

    • Removes targeted summon

    • Restores HP based on its current HP used for its summoning based on its current health

Location: 1. Dropped from Necromancer in Forgotten Cemetery Crypt

ARMOR

PURGE EVIL’S ARMOR

Helmet:

- Knight’s Helmet

  • 5.0 Armor

  • -20% Stamina Cost

  • 4.0 Weight

  • Req: 6 STR / 5 END

Location: Various enemies

Cuirass:

- Revenant’s Ribcage

  • 6.0 Armor

  • +20% Melee Damage

  • +20% Weak Spot Damage

  • 4.5 Weight

  • Req: 4 STR / 4 END

Location: Recipe dropped from Necromancer in Forgotten Cemetery Crypt, forged at a Grindstone

Gauntlets:

- Spellslinger’s Gauntlets

  • 1.5 Armor

  • +15% Spell Power

  • 0.5 Weight

  • Req: 6 SPIRIT

Location: Unmarked Bandit Camp in a Reinforced Chest, Northeast of Abandoned Stronghold

Greaves:

- Knight’s Greaves

  • 5.0 Armor

  • +7 Max Stamina

  • 3.2 Weight

  • 6 STR / 5 END

Location: Various enemies

Boots:

- Duel Knight Boots

  • 4.0 Armor

  • +5 Max Stamina

  • +20% Movement Speed Multiplier when below 25% HP

  • 3.0 Weight

  • 6 STR / 6 END

Location: Abigor

Back:

- Duel Knight Cape

  • +25 Stamina Regeneration

  • +10% Critical Chance

  • 3.0 Weight

  • 6 STR / 6 END

Location: Abigor

HELMET

- Knight’s Helmet

  • 5.0 Armor

  • -20% Stamina Cost

  • 4.0 Weight

  • Req: 6 STR / 5 END

Location: Various enemies

- Duel Knight Helmet

  • 5.0 Armor

  • +5 Max Stamina

  • -10% Stamina Cost

  • 5.0 Weight

  • Req: 6 STR / 6 END

Location: Abigor

- Face of the Last Man

  • 5.0 Armor

  • +3% Melee Damage

  • 3.5 Weight

  • 7 STR / 5 END

Location: Mallory, Blood Cave

- Cowl of the Waning Moon

  • 4.0 Armor

  • +1 Mana Regeneration

  • +50% Mana Regeneration when below 25% Max Mana

  • 6 SPIRIT / 6 END

Location: Druidic Shrine (?)

CUIRASS

- Revenant’s Ribcage

  • 6.0 Armor

  • +20% Melee Damage

  • +20% Weak Spot Damage

  • 4.5 Weight

  • Req: 4 STR / 4 END

Location: Recipe dropped from Necromancer in Forgotten Cemetery Crypt, forged at a Grindstone

- Bald Cait’s Tunic

  • 4.0 Armor

  • +10% Melee Damage

  • +15% Melee Damage extra when at full HP

  • 1.4 Weight

  • 7 STR / 5 END

Location: Bald Cait

- Chestplate of the Last Man

  • 10.0 Armor

  • +3% Melee Damage

  • 7.9 Weight

  • 8 STR / 4 END

Location: Mallory, Blood Cave

- Raider’s Skirt

  • 5.0 Armor

  • +20% Physical Damage

  • 2.4 Weight

  • 8 STR / 4 END

Location: Barbarians at Dal Riata camp

- Knight’s Breastplate

  • 10.0 Armor

  • Regenerate Stamina 33% faster after Overexerting yourself

  • 7.9 Weight

  • 6 STR / 5 END

Location: Various enemies

- Duel Knight Armor

  • 9.0 Armor

  • +10 Max Stamina

  • +25% Attack Speed when below 25% HP

  • 8.0 Weight

  • 6 STR / 6 END

Location: Abigor

GAUNTLETS

- Knight’s Gauntlets

  • 4.0 Armor

  • +7 Max Stamina

  • 4.7 Weight

  • 6 STR / 5 END

Location: Various enemies

- Duel Knight Gloves

  • 5.0 Armor

  • +20% Melee Damage

  • Critical Hits restore 10 Stamina

  • 2.5 Weight

  • 6 STR / 6 END

Location: Abigor

- Spellslinger’s Gauntlets

  • 1.5 Armor

  • +15% Spell Power

  • 0.5 Weight

  • Req: 6 SPIRIT

Location: Unmarked Bandit Camp in a Reinforced Chest, Northeast of Abandoned Stronghold

- Wraps of the Waning Moon

  • 3.0 Armor

  • +10% Spell Power

  • +15% Spell Power extra when HP is lower than Max Mana

  • 0.5 Weight

  • 6 SPIRIT / 6 END

Location: Druidic Shrine

GREAVES

- Knight’s Greaves

  • 5.0 Armor

  • +7 Max Stamina

  • 3.2 Weight

  • 6 STR / 5 END

Location: Various enemies

- Duel Knight Trousers

  • 4.0 Armor

  • +5 Max Stamina

  • +25% Critical Chance when below 20% Stamina

  • 2.5 Weight

  • 6 STR / 6 END

Location: Abigor

BOOTS

- Knight’s Boots

  • 4.0 Armor

  • +5 Max Stamina

  • 5.0 Weight

  • 6 STR / 5 END

Location: Various enemies

- Duel Knight Boots

  • 4.0 Armor

  • +5 Max Stamina

  • +20% Movement Speed Multiplier when below 25% HP

  • 3.0 Weight

  • 6 STR / 6 END

Location: Abigor

- Spellslinger’s Boots

  • 1.0 Armor

  • +15% Spell Power

  • 0.5 Weight

  • Req: 6 SPIRIT

Location: Unmarked Bandit Camp in a Reinforced Chest, Northeast of Abandoned Stronghold

- Shoes of the Waning Moon

  • 3.0 Armor

  • +10% Spell Power

  • +25% Movement Speed Multiplier when below 25% Mana

  • 0.5 Weight

  • 6 SPIRIT / 6 END

Location: Druidic Shrine

BACK

- Priestess’ Cape

  • Regenerate 1% of Max Mana per second

  • 1.0 Weight

Location: Corpse east of Abandoned Stronghold by shrine

- Duel Knight Cape

  • +25 Stamina Regeneration

  • +10% Critical Chance

  • 3.0 Weight

  • 6 STR / 6 END

Location: Abigor

- Breandan’s Cape

  • +20 Max Health

  • 1.0 Weight

  • 6 END

Location: Breandan at All-Mother’s Temple

ARMOR RELICS

- Blood-Tainted Shell

  • Restore 10 HP after killing an enemy

Location: 2. Blood Abomination in Archspire

- Fetching Yet Practical Adornment

  • +0.5 Mana Regeneration

  • +3 Max Stamina

Location: Alisa after completing Romance

- Unfading Ember

  • Ignites enemies when they hit you in close combat

Location: Reward for slaying Mistbearer

- Gem of Stamina

  • Multiplies Stamina Regeneration by x1.2

Locaton: (?)

JEWELRY

PURGE EVIL’S JEWELRY

Rings:

- The Perfect Ring For a Warrior

  • +5% Physical Damage

Location: Bromhar No Face

- Ancient Oak’s Root +1

  • +0.4 Health Regeneration

Location: (?)

Amulet:

- Ambergris Fragment +2

  • +30 Max HP

Location: Locked chest on Beach south of All-Mother’s Temple

RINGS

- Ring of Protection

  • +1 Armor

Location: 1. Island Asylum; 2. Wreck of the Andraste; 3. Crypt in Horns of the South Keeper Crypt

- Ring of Toughness

  • +25 Encumbrance Limit

Location: Island Asylum boss fight

- The Perfect Ring For a Juggler

  • +5% Attack Speed

Location: Bald Cait

- Oldsteel Ring

  • +3% Max HP

  • +3% Max Stamina

Location: Eckhart’s Cave

- Arthur’s Seal

  • +5% Max HP

  • +5% Max Stamina

Location: Roscree, mound

- The Perfect Ring For a Warrior

  • +5% Physical Damage

Location: Bromhar No Face

- Ancient Oak’s Root

  • +0.2 Health Regeneration

Location: Roscree, mound / Dig Spot near Ancient Cromlech

- Ancient Oak’s Root +1

  • +0.4 Health Regeneration

Location: (?)

AMULET

- Hunter’s Amulet

  • +20% Weak Spot Damage

Location: Locked chest on The Peninsula

- Amulet of the Waning Moon

  • +10% Spell Power

  • +10% Magic Critical Chance

  • +10% Max Mana

Location: Druidic Shrine

- Druid’s Wishgem

  • +15 Max Mana

Location: 1. Blood Cave; 2. Tomb of the Good Druid

- Ironclad Pebble +1

  • +6 Max Stamina

Location: Lair of the Beast

- Ambergris Fragment +2

  • +30 Max HP

Location: Locked chest on Beach south of All-Mother’s Temple

POTIONS & CONSUMABLES

POTIONS

CONSUMABLES

OTHER

- Morgaine’s Censer

  • +5 Max Mana (Permanent)

Location: Forgotten Cemetery Crypt

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POSTEDMay 28, 2025
ARCHIVEDJun 10, 2026