NOTICE
DESCRIPTION

To spend more time creating and improving my projects, I will be making a few changes to my workflow and membership tiers.

Custom Commissions

After careful consideration, I have decided to stop accepting new custom commissions.

Creating game mods is very different from drawing or illustration work. Every project is limited by the game's skeleton structure, polygon budget, technical constraints, and engine limitations. Some ideas may sound great on paper but are either impossible to implement or require far more development time than expected.

Custom commissions also require a significant amount of time for communication, planning, evaluation, and production. That time is better spent improving my main projects and exploring new ideas.

Therefore:

No new custom commissions will be accepted.

The "Gems Mountain" tier will no longer include commission requests.

Any commission confirmed before this announcement will still be completed as promised.

This change is intended to allow me to focus more on creating higher-quality content for everyone.

Changes to Content Releases

Many of you know that I used to release frequent work-in-progress versions such as 1.0, 1.1, 1.2, and so on.

While this allowed supporters to follow development closely, I found that repeatedly packaging files, taking screenshots, writing posts, and preparing releases consumed a surprising amount of time.

Going forward, I will spend more time developing content and less time managing intermediate releases.

This means:

Fewer work-in-progress releases.

More internal iteration before publication.

More complete and polished releases when content is ready.

As a result, there may be fewer update posts, but each release will contain more finished content.

New Membership Tier: Some Gems

I am also introducing a new membership tier called Some Gems.

This tier does not include additional mod content.

Instead, it provides access to:

Development screenshots

Early previews

Work-in-progress images

Experimental ideas and concepts

Thank you again for your support.

I look forward to sharing bigger, more polished projects with all of you in the future.

Chinese translation↓↓↓

为了能够将更多时间投入到作品本身,并持续提高作品质量,我决定对后续的创作计划和订阅方案进行一些调整。

关于定制委托业务

经过长期实践后,我决定停止接受新的定制委托。

模组制作与绘画不同,它受到游戏本身的骨骼结构、模型面数、技术实现方式以及游戏运行环境等诸多限制。

有些想法在概念上非常优秀,但并不一定能够在游戏中实现;即使理论上能够实现,也可能需要远超预期的开发时间。

与此同时,定制项目通常需要投入大量时间进行沟通、方案确认、技术评估与后续制作。这些时间往往会直接影响正常作品的开发进度。

相比按照固定需求进行创作,我更希望将精力投入到自己真正感兴趣的作品中,尝试更多新的功能、交互方式与设计思路。

因此,自本公告发布后:

不再接受新的定制委托;

“Gems Mountain”档位将不再包含定制服务;

本公告发布前已经确认的委托内容仍会按照约定完成。

这一调整的目的并不是减少创作,而是希望将更多时间投入到作品本身。

关于作品发布方式

很多朋友应该已经发现,我过去习惯在开发过程中频繁发布不同阶段的版本,例如 1.0、1.1、1.2 等。

这样做的好处是大家能够第一时间体验到最新进展,但经过长期实践后,我发现频繁打包、截图、整理文件以及撰写更新说明会占用大量创作时间。

与其将时间花在重复性的发布工作上,我更希望把这些时间投入到功能开发、模型优化以及新内容制作中。

因此未来的更新方式将调整为:

减少阶段性半成品发布;

更多内容在内部完成迭代;

当作品达到完整状态后再进行正式发布。

这意味着更新帖数量可能会减少,但每次发布的内容会更加完整。

新增订阅方案:Some Gems

为了方便希望了解创作过程的朋友,我新增了一个新的订阅方案:

Some Gems

此档位不会提供额外模组内容。

主要内容包括:

开发过程截图

模型预览

功能测试展示

创作中的一些想法与尝试

这个档位更适合希望关注作品制作过程、支持我持续创作的朋友。

感谢大家一直以来的支持。

希望未来能够为大家带来更多有趣、更完整、更值得体验的作品。

nineteen PATREON 331 favs
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POSTEDJun 16, 2026
ARCHIVEDJun 16, 2026