i was not kidding when i said this one ended up way longer than i planned it to be. that being said, still think it's turning out decent, despite the early hiccups i made while figuring out the rigthis should basically be the entire animation minus some tiny details and polish that i still gotta add. as usual at this stage, all i got left is to add lights and the scene (getting the scene set up has been an absolute goddamn nightmare which ended up eating a good 12 hours of my day - but i think it should look pretty good if everything works)i also redid some of the physics settings to make stuff a bit more "rigid". while the beginning looked nice, it got a bit out of hand in the second half when things speed up and intensifybut yeah, think i should be able to wrap this one up by saturday, possibly get it rendered by then, at that. i'd yap more but i slept like crap last night (had a nightmare that my room was covered in filth and scary slime and couldn't go back to sleep) - so i'll just leave this one a bit short on words. anyways, i'll be back again soon with the HQ release of this and any other updates i may have. hope you guys like my progress! thanks for the support as always and have a good night :]]
(oh also disregard the mysterious red cube that's just there to give me an idea of the camera's movement, won't be there in the final one (sorry mysterious red cube fans))