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I'm healed! But I'm leaving the country soon?! Development updates!

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Hi'ya all! I'm back and at it and working in Chang3D, and although I'm fully healed now, sadly the sunny days have ended here (for now) ...

SO! Let's talk about the recent developments...

Dash, dashing, dashed...

That's right! Dashing is a movement mechanic newly integrated into the game! It is crucial for evading attacks right before they land on you, and although it consumes some stamina, it will avoid all damage during the first few seconds of the dash, while also making some distance from your enemy! Both humans and monsters can dash, and it is planned for the AI to fully utilize this mechanic, too.

*video as attachment down below (Patreon no longer lets me put videos where I want it in the post)

"So, when is the next build so we can test it?"

I am currently in the production of a new build for Patron testing, actually! It's currently going through internal testing, doing bug fixing and polishing, and when we finish, a new build will be made for Patron experimenting & testing, so you can expect one very soon!

There are several QoL features being made, bugs being fixed, and mechanics been redone for better usage, before I package a build and provide it here; so, hang on tight!

Here's a look at some of my current tasks!

As you can see, these issues have arised in the last test, including a nasty fatal crash that occurs too often; so I am working to finish all of this currently!

Combat! Guns! HARD WORK!

I am working hard to design the Combat System; make a base framework starting with the White Knight that, when corrected and polished, will be spread across all other characters.

I am doing the Combat AI, functions, movement, etc. There will also be a need for combos, different states, and such. In the upcoming build, you will be able to fight the White Knight: he will attack, block, and try to transfur you once you're low in health! He is also able to die when his Head or Chest bodypart reaches zero, or the total Vitality is depleted, and will then ragdoll; As well as!... fighting AS the White Knight! Including some VFX, SFX and animations, hell yeah!

Also working in polishing the Gun/Melee play as a human... So much work, huh?!

Going out of the country soon for a while (not yet)

Whaht? I'm leaving? Yes; temporarily. I'm leaving the country for a while, soon, to visit family members, but fret not! I'm going to build a PC over there for the 2-3 months that I will be staying, so I can work from there! I don't quite feel like taking a 'vacation' yet!

Only problem is, a basic PC that can work with Unreal Engine, specifically for Chang3D, is around $1300 USD, so I'm saving up to buy the components. Wish me luck! Or better, wish me money!

It's possible I'll add another tier to the Patreon, including additional benefits and special Discord role; mainly to get funds for the PC! We'll see what happens!

All in all, I'll keep you guys informed on what happens! And once again, thank you very much for your generous contributions to the development! See you soon!

Metamorph: Aftermath & Chang3D PATREON 11 favs
VIEWS1
FILES4 files
POSTEDJul 30, 2025
ARCHIVEDJul 30, 2025