Howdy! This is a quick post to share the build I've been working on — with a lot of sweat and effort!
Turns out, there were a lot of small, unexpected things that were nagging at me, so I held off on releasing the build a few days ago until I could fix these. And today I've finally fixed those! Now I'm a little exhausted...
... But, after completing Item Weapons, now I will soon continue with the C.R.U.X. Nexus mechanic, which is a very important feature — it will allow you to transform into a creature, consciously, until you decide to un-transform back into human! You will have to keep track of your sanity and your charge, however, in order to use it successfully: fail to do so, and you will become a complacent member of the Hivemind!
Anywho, here's to the recurring, but very important: "What can I test in this build?"
New:
Added weapon durability and breaking
New Enginity Crash Reporter Client forked from Sentry Crash Reporter Client
Improvements & Tweaks:
Removed enemies that will not be used from Enemy_Testing
Fixed a bug with the first-time resolution apply
Bug-fixes:
Potentially fixed crash in Enemy_Testing (was AI-related)
Fixed some internal errors and warnings
Fixed one-frame error animation when unequipping weapons
Fixed "Item Inspection" not working
Fixed music stopping and replaying when shooting continuously at an enemy
Known bugs:
Sometimes the game registers an incorrect Desktop Resolution at first-time launch, causing to open in full-screen but in the wrong resolution. This can be mitigated, for now, by focusing the window when first opening the game, and not focusing other windows.
Note: crashes can be reported directly via the Enginity Crash Reporter, once the game crashes (will open up automatically); bugs should be reported in the Discord Server, in the #alpha-bug-report channel in the Patron-only category.Otherwise, feedback can be given here or on the #alpha-feedback channel in the Patron-only category.
Special mentions this month:
foxyfox20221, for becoming a member of the Hivemind!The Hivemind grows stronger... it is grateful!
The Opalescent System, for joining the Science team at Aegis Laboratories!Your work is invaluable to understanding the Liquimorph's system! Thank you.
fengqi, for becoming an Experiment in Sector-3C!Your experimentation helps Aegis Labs understand Liquimorphs!
Quintin C low, for becoming a temporary Experiment in Sector-5D!Your experimentation allows Aegis Labs to improve its safety guidelines!
And to all the other patron members who have been actively, or sporadically, contributing all this time, thank you so much, you are bringing Metamorph: Aftermath into reality :D
See you all soon with the C.R.U.X. Nexus device... I shall be working most intensely!