That's the girl from F....
*She was really angry when people took her for male during character guessing.
Drop preset and press P to activate capture vision
Press P to activate Capture Vision
Check the tutorial on Capture Vision hereTo have several presets with capture vision, rebind input actor
Very cool character design that I love. Even if you don't know the character, I am pretty sure you can fall in love with this Ninja aesthetics. Black and blue are very good and pleasant combination.Really wanted this one to be a simple one, but stuck working on her for weeks and still have some issues even today.
First, I stuck with weight painting, had lots of issues with breast clipping, but managed to figure it out. Plus it is very difficult to work with gloves and tight pants.
Second, I stuck with materials. Default textures did not give the right result when I separated RGB manually, so after several days of tries, I baked the material and they look absolutely gorgeous. All the shines of leather, metal, and different details. It was worth to spent time working on this.
Third, there were some issues with capture vision implimentation,but everything turned out well at the end. As always, wanted to add a new feature. And for this one, it is ripped clothes. Top has two options full and top and by pressing "ripped", you would rip any of those. Same with the pants.
And last but not least, I did stuck with idle animation for a while. I kinda wanted to showcase agility, confidence, and control of the character by making her flipping her kunai. But then, decide to make her throw the card and catch it without looking. Let just say that animations with objects that goes into and out of hands are difficult for professional animators, and I am not one. But it was fun to do and to try. Will try to avoid it in the future X)
And just now I also did couple of quick fixes...
Features:
Capture vision
Customizable Clothes
Sculpted face
Custom idle animation
Two version of top clothes
Ripped clothes for top and pants
That's the girl from F....
*She was really angry when people took her for male during character guessing.
Drop preset and press P to activate capture vision
Press P to activate Capture Vision
Check the tutorial on Capture Vision hereTo have several presets with capture vision, rebind input actor
Very cool character design that I love. Even if you don't know the character, I am pretty sure you can fall in love with this Ninja aesthetics. Black and blue are very good and pleasant combination.Really wanted this one to be a simple one, but stuck working on her for weeks and still have some issues even today.
First, I stuck with weight painting, had lots of issues with breast clipping, but managed to figure it out. Plus it is very difficult to work with gloves and tight pants.
Second, I stuck with materials. Default textures did not give the right result when I separated RGB manually, so after several days of tries, I baked the material and they look absolutely gorgeous. All the shines of leather, metal, and different details. It was worth to spent time working on this.
Third, there were some issues with capture vision implimentation,but everything turned out well at the end. As always, wanted to add a new feature. And for this one, it is ripped clothes. Top has two options full and top and by pressing "ripped", you would rip any of those. Same with the pants.
And last but not least, I did stuck with idle animation for a while. I kinda wanted to showcase agility, confidence, and control of the character by making her flipping her kunai. But then, decide to make her throw the card and catch it without looking. Let just say that animations with objects that goes into and out of hands are difficult for professional animators, and I am not one. But it was fun to do and to try. Will try to avoid it in the future X)
And just now I also did couple of quick fixes...
Features:
Capture vision
Customizable Clothes
Sculpted face
Custom idle animation
Two version of top clothes
Ripped clothes for top and pants
If you want to use multiple presets with custom vision - rebind input asset.
Let me know if you got any issues.
Thank you for your support.
Batfeck out.