New Features
Tear When Pulled (VR) — Arm a cut without ripping it, then grab the clothing with your hands and physically pull it apart. It tears where you stretch it and runs along the cut as you pull. "Tear At Stretch" sets how hard you have to pull.
Loosen & peel as it tears — Torn cloth goes slack and hangs like real ripped fabric (Loosen Cloth As It Tears, with Loosen Spread / Strength). "Unpin When Stretched" lets a hard pull peel the cloth off the body around the cut.
Animatable Rip Progress % — A slider you can keyframe in Timeline to drive the tear at any pace; fully reversible (scrub back and the cloth re-attaches).
Procedural rip sounds — This will dynamically produce sounds as the clothing rips. This one is hard to get right, so don't expect it to sound very accurate to a real slow cloth rip.
Save As Default per Clothing Item — Save a cut + settings as the default for a specific item and auto-apply it on equip.
Full VR support for drawing your own cuts — Controller pointer replaces the mouse, trigger replaces Space, atom grab/move is auto-disabled while drawing (switch to Play mode while drawing).
Hide Over-Stretched Triangles — Hides the mesh triangles along the cut as it stretches above a certain threshold.
Progressive open cuts that stay on — A stays-on slit now unzips gradually along your drawn line over Rip Travel Time instead of popping open at once.
Per-item rip controls — Progressive Rip, Rip Travel Time and Rip Direction are now per-item; the Rip Direction dropdown also steers drawn/open cuts.
Fixes & Improvements
Tear When Pulled no longer tears instantly on Restore. The cloth gets time to settle first.
Loosen/Unpin no longer randomly detaches a garment's far edges on Restore
A stays-on progressive slit re-animates every rip, not just the first; toggling Progressive Rip / direction now takes effect without redrawing.
Debug wireframe now works for open / drawn / tear-armed cuts (slit edges red, rest cyan).
Fixed not being able to enter Draw Cut Mode while Tear When Pulled was on.
Open-cut loosening actually loosens; a tear re-arms after Restore so you can pull it open again without redrawing.
Rip sounds no longer go silent after reloading the plugin, and are cleaned out of Scene Audio when the plugin is removed.