Previous Post

v0.4.2.0 - AFTERSOUL EARLY ACCESS

Next Post
v0.4.2.0 - AFTERSOUL EARLY ACCESS
DESCRIPTION

Full Release of v0.4.2.0 is out now for backers! This update is entirely focused on teeing up the game for the finale, starting with the final dungeon of Act 1 - The Ancient Temple! Navigate down to the Rivers Below and meet an all-too-unfriendly disciple. Additionally, try out the new health potion feature - no more needing to go back to a sigil when you want to quickly top up on your health, including the ability to fully heal inside of a fight! Plenty of bug fixes packed into this one as well, so I hope you enjoy!

[ ! Download Here ! ]

Running into a D3D12Util.cpp engine problem? Having a DXGI_ERROR_DEVICE_RESET issue? Try downloading the DX11 version!

[ Try downloading the DirectX 11 version of the project ]The Patch Notes of the v0.4.2.0 update:+ Added final dungeon of Act 1 - The Ancient Temple!+ Added 2 new enemy cards - The 'Spikes' and the Disciple!+ Added refillable potions to heal outside of sigils!+ Plenty of back-end polish, streamlining quests, & bugfixes.Note - Naming save files is DISABLED until I fix a pesky bug. If you attempt to save in a new slot and it saves a copy that loads a New Game, let me know!

ROADS PATREON 152 favs
VIEWS1
FILES1 file
POSTEDMar 15, 2026
ARCHIVEDMar 15, 2026