Full Release of v0.4.2.0 is out now for backers! This update is entirely focused on teeing up the game for the finale, starting with the final dungeon of Act 1 - The Ancient Temple! Navigate down to the Rivers Below and meet an all-too-unfriendly disciple. Additionally, try out the new health potion feature - no more needing to go back to a sigil when you want to quickly top up on your health, including the ability to fully heal inside of a fight! Plenty of bug fixes packed into this one as well, so I hope you enjoy!
Running into a D3D12Util.cpp engine problem? Having a DXGI_ERROR_DEVICE_RESET issue? Try downloading the DX11 version!
[ Try downloading the DirectX 11 version of the project ]The Patch Notes of the v0.4.2.0 update:+ Added final dungeon of Act 1 - The Ancient Temple!+ Added 2 new enemy cards - The 'Spikes' and the Disciple!+ Added refillable potions to heal outside of sigils!+ Plenty of back-end polish, streamlining quests, & bugfixes.Note - Naming save files is DISABLED until I fix a pesky bug. If you attempt to save in a new slot and it saves a copy that loads a New Game, let me know!