Project Hy - Version 0.0 Demo Release

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It always comes with a long article with a release. If you're just here for the game, scroll down a bit!

Hi I'm Raay, the one who vanished for a month.


Quick note about "Project Hy":


- Still no v0.1 (Yep, I messed it up again)

- It might not be much, but here's v0.0

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Release of v0.0:


v0.0 is a WIP. Well, v0.1 is too, but v0.0 is like a WIP of a WIP. (The reason for the delay will be explained below)

v0.1 will have the full game up to the first H-Scene. It's not yet finished but I'm too ashamed to postpone the release again. Therefore, here's v0.0 as a compensation.

v0.0 only has the H-Scene. Jumping into the H-Scene itself cannot provide a complete experience of the game and I know there's still a lot to be polished. For example:

  • Story before the H-Scene takes place

  • Many other gameplay content

  • Chinese Translation of the story

  • Tutorial System

Especially without the tutorial, You may get confused about what's going on. But if you could share your thoughts on the current game, I'd appreciate it and work on making things better.

This is just a test build and is only available on Patreon for those who want a peek of the game.

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So why the heck are you taking so long Raay?

Overestimating myself and underestimating the workload:


Making a game alone is hard. I knew it, but I didn't know it enough.

Given my last game being just a Visual Novel, Project Hy is a bit...overwhelming for to me to build from scratch. A lot of things sound easy but do take time to build.

And I just underestimated them.

Artwork:

That said, artwork is the main reason why I could make it on time.

Switching the art style comes with a considerable risk and I'm very worried about the choice I made.

I'll explain below.

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More about Project Hy

I can imagine some of you might feel that Project Hy is a step back from my previous work.

Art:

Some of you like my old work(and I am really grateful to you guys) but I'm sure some would be disappointed and couldn't vibe with the new art style.

If you're not feeling the new art, I'm so sorry QAQ


Some might ask, "Why not stick to the old style?" Well, it's time-consuming. But the truth is just - I don't like it.

Balancing what I want with what the people like, I made numerous art versions. It took months, causing delays.

The sad part is, I'm just not good enough. So, the art in v0.0 still isn't final.

Hopefully, I'll finish the "That's it!" piece soon to confirm the art style, making development smoother.

WHERE IS THE ANIMATION!??

I don't like the art along with Live2D animation. I mean if one day I can make really good colored art that I like, then I may get back to it.
For Project Hy, There won't be Live2D animation (Though I still use Live2D as like a art resource manager).

But Black & White art actually got a more suitable type of animation:

"Hand-drawn animation"

It takes even more time. As a result, some scenes like in v0.0 won't have a full set of animations, just 2-3 frames. Actually, the community response will depend how much content in the game. I'll try to animate as many scenes as possible. So sorry but please wait, and let me know your thoughts when it's here!

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What's the schedule now?

The past months have been tough. Sometimes, I'm a bit stressed opening Patreon knowing that I have nothing new for you and have you guys keep waiting. But I know how to see things from your perspective: I guess no one wants to just keep getting "Sorry sorry" so I prompt myself to not apologizing too much but get some good shit done as apology.

So first I'll take a few days of break.

Then back to finishing v0.1! I deliberately choose not to talk too much about the game content so based on v0.0, let your imagination run wild about what the game would be like XD

Must have missed something wanted to say, but I'll save it for next time.

Let me know if anything wrong with the current game below. See ya!

Hypnosis Lab PATREON 40 favs
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POSTEDSep 2, 2024
ARCHIVEDJun 10, 2026