Scale of Survival has sold over 200 copies on Steam, Thank you ! This might not seem like a lot to some developers, but for me this is a huge achievement. thank you again for the support.That said, there are now a lot of things to do for the game, the most important is still the optimisation issues. I have noticed that the main culpirit behind frame drops are the following events :- The large mechas are not optimised : removing them improves FPS from 90 to 120- Frame drops occur when a helicopter explodes- When Yui starts walking and destroying the city, FPS drops to around 30 even on high-end hardwareI will be investigating these issues over the coming days.I will be keeping Patreon for general support but major updates will be released here and on Steam simultaneously.The new update will come in the following days and includes the following content :
New challenge icons added
Fixed Laser Eyes and Ice Eyes dealing more damage than the enemy's maximum HP
Nerfed the heroine's HP : both the starting amount and the HP gained from growing have been reduced since the game was too easy in the last updates
Fixed Saber Soldiers not dying from ice damage
Destroyed Mecha debris now despawn after 10 seconds
Replaced the default Unreal Engine icon with a custom one
Fixed a bug preventing Antike from being selected in Car Tossing
Improved throwing aim in the main game
Added a Boob Crush attack : while crawling, pressing Jump triggers a boob crush attack
Added a Hand Crush attack : while crawling, can be triggered with right or left click
Fixed a bug preventing VRM import in fullscreen
New Steam achievements added
Hands no longer instantly crush enemies — damage is now scaled based on the Giantess's size. This also fixes a bug where the Boob Crush attack was useless since enemies were already killed by the giantess hands
New challenge : Explosive Package : replace the soldiers dropped by the Spaceships with kamikazes
2 new outfits for Antike