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January Progress Update 2

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Since the last update:

100 more renders, bringing the total up to 344. Got one of the three most complex scenes rendered out as part of that.  Still have to add sound/music and tweak a bit with how the scene plays out visually, but I'm pretty happy with how it's shaping up.  The scenes in general are more complex than previous versions, due in large part to the number of characters that are around and in view at any point in time, which means more time posing (hooray).

Made some minor tweaks to the commissioned animations. Nothing major here, just an expression adjustment and a couple minor pose/position changes.

Found another twenty-two songs I like, two of which have been added to the general ball background music to replace pieces I felt were too somber.  A couple more have been marked for use in later scenes in this release. I generally try and do music searches in bunches like this and save off ones I like for future use.  Not all will fit, but I expect a few to find homes later in the story.  The biggest pain is when I come to a scene where I haven't already found and downloaded a song that fits.  Finding a song that for a specific scene feels a lot more arduous than those general searches.

Looked into two issues with Orl's profile in the Memory menu.  Can't replicate either, but I've added fixes for affected saves as part of the release in progress. Do note that I fix issues found during releases to the Patreon/Subscribestar tiers and include them in the final public release, so it's always a good idea to update when public rolls out and to make sure whatever mods you may be using are also up-to-date with the latest, as most replace entire script files.

Slate Interactive PATREON 29 favs
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POSTEDJan 31, 2026
ARCHIVEDJan 31, 2026