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Month End Post: January 2026 Wrap-Up

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Month End Post: January 2026 Wrap-Up
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For those of us in the Northern Hemisphere, it’s freezing outside. The ground is cold, the air is cold, everything is cold. But the development inside GB Patch Games… Nothing but heat, baby. 😎Welcome to our January end of month wrap up! The team has been hard at work on Our Life: Now & Forever development and I’m here to present a lovely list of accomplishments that took place over the last thirty-one days.

Take a seat and read on, because while Omi’s been cooking in the kitchen, GB’s been cooking just in general, all the time, 24/7. 

Monthly Content Summary

On the 12th, GB released the 2026 Our Life: Now & Forever Roadmap. It details her plans for the game’s development and a few adjusted estimates for release. Here’s the graphic that was included in the announcement. Feel free to ask any additional questions below.

And here’s the text format of the graphic if you prefer:

Our Life: Now & Forever Roadmap Text Version

Early Access Launch - November 2026

Step 1: 5 free + 5 DLC moments, intro, ending

Step 2: 5 free + 5 DLC moments, intro, ending

Room customization for Steps 1 and 2

16 CGs, 25 art cut-ins, 25 chapter cards

1,100,000+ words

Performance improvements for lower powered devices

Steam Cloud save support

Features from the feature list

Step 3: Adulthood - Mid 2027

Step 3: 5 free + 5 DLC moments, intro, ending

Additional CGs, BGs, cut-in art, and character sprites

Room customization for Step 3

Features from the feature list

Step 4: Full Release - Late 2027

Step 4 Epilogue + full launch

Additional CGs, BGs, cut-in art, and character sprites

Achievements (in-game & Steam integration)

Many new doll parts for the character creator

Additional room decorations

Remaining features from the feature list

Wedding Update - Early 2028

Wedding DLC, one long story

Additional CGs, BGs, cut-in art, and character sprites

Future Features (added as completed)

Updated moment selection UI

Updated character customization system

Voiced names and nicknames

Controller + Steam Deck support

Detailed playthrough information

Development Progress

For scripting, GB has gotten significant progress done on the 10th Moment of Step 2. It’s been a big month for programming! Nearly all of PJ Day was programmed and released as a beta. The scenes that weren’t added were alterations that can only be seen if you’ve completed the other Linked Moment first. They’d be impossible to access in the beta, anyway, and PJ Day Part 2 is still much longer than Part 1 was. The pajama party festivities continue. 😴

Thanks to our newly-hired artists, the team has been knocking out backgrounds like it’s nobody’s business! We have several coming out per month and have really picked up the speed there.

Important Dates

February 1st: Month Start BlogFebruary 8th: GB Q&A

February 14th: Mid-Month Update

February 20th: Sneak Peek Video

February 28th: End of Month Blog

Important Links

Normally, this space would contain a link to the month’s Q&A transcript, but there is a brief delay of that doc at this time. We’ll have it out shortly, and will make a post on our socials when it’s completed. Thanks for your patience!OL2: Beta Build 1.5.5Step 2 Moment “PJ Day” Sneak Peek Video

Our Life: Now & Forever 2026 Roadmap

Conclusion

Stay warm, friends! Imagine you’re wearing one of Qiu’s fluffy hood coats (or three). We’ll be back here recapping February before you know it. Until then, have a fantastic month!Warm (I wish!!) regards,Claire 🥶

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POSTEDJan 31, 2026
ARCHIVEDJan 31, 2026