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Month End Post: April 2026 Wrap-Up

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Month End Post: April 2026 Wrap-Up
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Dear residents of Golden Grove,For those of us in the Northern Hemisphere, spring continues to be sprung! 💐 Can you imagine the colors on the trees in our little Oregon town right now? I supposed it would be similar to the fall that we know and love, but more green-ish. And pink-ish? Definitely some purple-ish in there.

…We have another breakdown of our team’s monthly accomplishments here for you! GB hit a huge milestone this month, and we’re really excited to celebrate it. Read on for every detail that we’ve got! 

Monthly Content Summary

This month, the programmer position closed, and we officially brought on three new GB Patch-ers! Please give a warm welcome to:

Marina 

Crescence (https://x.com/crescencestudio

Naoimh (https://bsky.app/profile/stormstrom.bsky.social

Thank you to every single person who applied for this role. We really appreciate the interest and dedication. You are all very talented, and we hope you continue your journey in programming and games! Second, we have a new job call opening up very soon, for an artist role. We’ll have more information regarding this in May. We’ll make sure to share it on our socials when it’s available, and we’re looking forward to learning about the applicants! Finally, Our Life: Now & Forever was featured in a new Steam festival: Backed by Backers! It celebrated games that were created via crowdfunding. Tons of other awesome indie games were included, and the link is still active if you’d like to check them out!

Development Progress

GB is very, very happy to announce that the full Step 2 script has been completed! This is a HUGE task to be checked off, and we are all proud of her. As you know, the next step is to add the script to the game, which is what our new programmers will be working on.It’s fantastic to have all of these new programmers and artists on the team, because it makes development come through so much faster. (Just taking a minute to shout out our awesome team here!)Additionally, backgrounds continue to be created at a rapid pace. You can check out our socials for sneak peeks on these — we usually post at least one a week. 

Finally, this month’s beta, 1.5.8, included:

Step 2 Tested Part 1

Added backgrounds that were missing in prior build

Fixes to typos/errors from the prior build

Important Dates

May 1st: Month Start Blog

May 8th: Public Patreon Q&A transcript releasedMay 10th: GB Q&A

May 15th: Mid-Month Update

May 31st: End of Month Blog

Important Links

Here’s a quick reminder that we are now releasing the public version of the Patreon Q&A transcript on the second Friday of each month instead of being linked below. This gives our team a bit more time to put it together, and we appreciate your understanding. 🙏Backer FestOL2 Beta Build 1.5.8

Conclusion

And there you have it! Thanks for reading another round of Patch updates (Patch-dates?) — we are very grateful for each of you, and couldn’t do this without your support.(The millennial in me wants to make the It’s Gonna Be May joke sooooo badly rn)(Just realized I did that last month. Pls ignore)Baxter’s birthday soon! 🖤🤍Claire

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POSTEDApr 30, 2026
ARCHIVEDApr 30, 2026