Hello everyone!
Here’s a little surprise I’ve been working on recently! This is a new mod containing some effects and features that I came up with (along with a few that were highly requested) but that didn’t quite fit within the scope of the Dismembering Framework. Importantly, this mod is fully independent from that framework.
What Does This Mod Offer?
1. A Revamped Blood System
First, I’ve implemented a new system to replace Skyrim’s outdated and often buggy blood effects. If you remember, in the base game, blood appears randomly, with textures that sometimes stretch awkwardly. My mod introduces realistic blood sprays with their own physics that are propelled based on the direction and intensity of the attack—whether from melee or ranged weapons, depending on your settings. The revamped blood system also uses the default game texture paths, so it’s compatible with any retexture mods you have installed. Check out the trailer for a visual demonstration!
2. Enhanced Letal Strikes
Next, I’ve added a feature that boosts the energy and intensity of your kills. Upon delivering a fatal blow to an opponent (or receiving one yourself), an extra physical impulse can be applied to the NPC’s ragdoll, creating more dynamic and engaging finishes that add excitement to every battle.
3. A Slow-Time System
Last but not least, I’ve reimagined the slow time feature from the Dismembering Framework, making it even more customizable and completely lag-free. This can be a great alternative to Cinematic Kills if you experience any latency issues with that mod. Alongside the time-slowing effect, you’ll find new visual effects and subtler sounds, all of which are fully adjustable to suit your preferences.
Compatibility with Dismembering Framework
Sanguine Symphony is fully compatible with the Dismembering Framework. However, because some features overlap, I recommend disabling any duplicate functionalities in the Dismembering Framework to prevent conflicts. In the future, I may integrate these shared features more seamlessly for a cleaner setup.
Ongoing Updates and User Suggestions
This is an ongoing mod, and I plan to keep adding new features over time. If you have ideas or suggestions for additional features, I’d love to hear from you! Your input is invaluable for shaping the direction of the mod and making it even better.
Configuration
To configure the mod to your liking, edit the SanguineSymphony.ini file located in Data/SKSE/Plugins. Additionally, I plan to release an MCM menu in the future for even easier in-game adjustments.
Installation
You’ll only need the "Address Library for SKSE" mod as a prerequisite—nothing else. This mod can be installed on an existing save, but remember to make a manual save beforehand, just in case. While I’m confident in its stability, please note that this is an initial Alpha version.
I tested the mod on version 1.5.97 without any issues. Although I briefly tested it in VR and did experience some crashes, the standard version should work smoothly across other versions as well—though I'll leave that for you to confirm.
Download and Feedback
🔗 You can download the latest alpha version of Sanguine Symphony from this page.
Your feedback is crucial to helping me improve and expand this project, so please don’t hesitate to share your thoughts—even if the mod is working perfectly! If you encounter any issues, feel free to post in the dedicated chat.
Thank you for your support, and happy gaming!
Best,
Seb263