Hey everyone,
Hope you enjoyed the latest preview of the bunny mob. I've been mostly working on the next few enemies and decided to explore some more designs.
I'm still sticking to the same number of mobs, 3 for this next zone but was having a bit of fun exploring a potential boss for the stage. I probably going to spend another week for the cop designs to get things fleshed out before moving on to animation. I'm hoping to get 2 cop mobs done within 3 months. The idea is they capture you when you are low health but they share the same animation, so it should get things up to speed. I feel like now would be a good time to explain on the plans for the health and game over systems.
Currently the game checks if your out of health before playing out game over scenes. This fine for most basic of scenarios. I want to add a bit more interactions on how they play out.
The first idea is have inputs that allow the player to struggle their way out. So for example mashing a button to get out of a grab. But also struggling inside a belly dealing small amounts of damage to the ingesting mob. If you manage to KO it, your free!
Second is having damageable clothing mechanic. I actually have the nude sprites for the main character done. But I didn't have the mechanic in mind ready yet and it still needs the damage inbetween sprites to be done.
Third is having a state where the player has low health and can only limp their way around. This idea mostly revolves around how I might want the health mechanic to work. Instead of just flatlining on the ground like an enemy mob. The player will get up and limp around in a weakened state while their health recovers to a certain threshold.
I reason why I'm talking about it now is because I want the cops to subdue you in the weakened state. But its not possible right now since there is no weakened state. So how I implement the next mobs may not resemble the end product.
Anyways there a lot I'd like to talk about but I'm still focused on the mob designs right now. There are actually many things I'd like to address about the mobs, but maybe I will talk about it in the next monthly post.
Also I am aware of a bug in the latest build(0.14.0) where the ball slimes wont attack. I'm not sure if it affects any other mob. I'm fairly certain on what's causing it but I can't recreate it easily, if you are able to recreate the bug, please feel free to message me.
PastedCement