Hey folks,
we've got some important news regarding Roundscape Eclipse.
What is possible and what isn't?
The last few weeks, I thought a lot about Roundscape Eclipse.
The main questions occupying my mind were:
Can we actually create a game like this where I have to do the work that is usually done by 20–30 developers?
How will it age? People already mentioned it looks dated, will it be worse in 4 years when the game is done?
Do we focus on the right parts? People really seem to like Starmaker, maybe that is for a good reason.

The Conclusion
Keeping the current style of development is not sustainable in the long run.
I would probably burn myself out, or the game will lack severe polishing when done. Probably both. Even creating a "low budget version" of Baldur's Gate 3 would need a team of at least twenty people, which we can't afford.

So...
We are reshaping Roundscape Eclipse.
In the coming three months, we are reworking the game into a Top-Down RPG.
We will also release a Starmaker Story Update every month.
You can expect the following changes for Roundscape Eclipse:
The Game will change from third person to top down
Dialogues will feature animated 2D busts
Adult Scenes will be 2D and Animated
Female and Male PC in first Build playable
More focus on story, characters and branching paths
Smaller maps, more dense in content
More and faster content updates

We hope you understand and maybe even like those changes.
We will do regular posts in which we will show off those changes until the first release.
Thank you for your support and trust, the next Starmaker Update will be released next week
Kaliyo