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Finalizing the new build

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Finalizing the new build
DESCRIPTION

I'll upload it tomorrow in my time zone, need to fix something first

I'm sorry if it is slow or has underwhelming new content :(

List of some changes

new save system you can quick save and quick load or just save normally (only when in safe area or when not in dialogue)

can perform a charge attack (deals x2 dmg)

New NPC attacking from range and changing how some of them act

3 new enemies 4-5 new cutscenes

Expand the sewer map

Setting menu (a lot of UI coding, I hated this)

Some choice and consequence, it is a bit janky but it's there. You can fail the strange trader quest and will not get the reward that is needed for the other scene to occur and you can also not encounter any scenes at all if you make the wrong choice.

that's about it

some bugs that could occur

Dialogue may lock the player out of control or straight up not doing anything (this is my bad. I may have forgotted to add events in some of them)

Charging attack may not work correctly while the player gets attacked

Some old bugs still persist

Thanks for supporting <3 I appreciate all of you who see potential in this game.

I'll try not to gatekeeping that much and release more minor updates

Suggestions are always welcome you can comment on anything I do

I'll see if I can improve it

OnyxWhisker PATREON 39 favs
VIEWS1
FILES1 file
POSTEDDec 6, 2024
ARCHIVEDJun 10, 2026