Hey hey all!
Slightly delayed update as I was out yesterday! So let's kick stuff off with the big news I'm sure you've been waiting for of when is 0.4 coming out? It will be out this Sunday, 30th for BLT and above, and a month later on the 30th of December for the public!
Next up, I want to discuss the results of the recent poll about the corruption locked decisions. Firstly, thank you to everyone who voted and who left a comment anywhere giving their thoughts and feedback, I super appreciate it all! Tallying up all the results, it was an overwhelming vote for keeping the corruption locks but adding in cheats that people can engage with or ignore as they see fit. I'm glad this one won, as it allows for the greatest player customisation of if they want to use cheats or not while also maintaining the original plans for the games systems. As such, in 0.5 you will see the introduction of new character that will manage the in game cheats, allowing you to modify Corruption stats, mana and money. I'm also planning to add in some fun rewards for people who reach late game or complete a playthrough without using any cheats as a nice little extra in the game. I want to make this more fun then just a book you click on and add corruption. You'll get more news on this after 0.4 drops and I start work on 0.5.
Next up, progress on Branded! Well, we're heavily in the testing phase, meaning lots of grammar and spelling fixes as is usually needed for me and fixing any bugs or odd interactions found along the way too. I'll also be adding in some extra content if I get the time, but that's going to be entirely dependent on how well testing goes.
That's all for the moment, as I'm getting a discord call this moment to continue a playtest with someone. Thank you all for the support, and have an amazing week!
-BaconSoap