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TTTW 1.2 Devlog #1

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TTTW 1.2 Devlog #1
DESCRIPTION

With work finally beginning on the next chapter of Thrown to the Wolves, work has begun on expanding both faction stories and scenes, as well as revamping a few features.

A core design moving forward will be to try and ensure total compatibility from previous saves, allowing you to continue exactly from where you left off with the end of Chapter 1. With this in mind, involving a Quest Log like with JTA will be a little trickier, but will nonetheless be totally possible.

Another big thing I want to explore with this update is "cured" wolves, ones that are still furry and curvy but have regained their human mind. Currently, 2 potential NPCs are on the design table, with one being roughly a third of the way done. However, this feature will be limited to only one per playthrough, as to emphasize the importance and finality of such a decision as indicated through dialogue and its impact on these characters.

One last big implementation will be the enactment of the first 'True' ending in the game coming this update with the human route, accomplished by making a crucial decision involving a new subfaction of mysterious and powerful people from outside the city. Ceding control and doing their bidding will make others very unhappy, but the plague will be swiftly dealt with. However, their methods are very... indiscriminate.

AdAstra PATREON 57 favs
VIEWS1
FILES1 file
POSTEDMar 22, 2026
ARCHIVEDMar 22, 2026